Increase retrigressiveness of oldstyle a bit.
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@ -226,7 +226,7 @@ static phase_codes_t bigwords(vocab_t id)
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}
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} else {
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fum:
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if (game.loc == LOC_GIANTROOM) {
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if (game.loc == LOC_GIANTROOM || settings.oldstyle) {
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rspeak(START_OVER);
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} else {
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/* This is new behavior in Open Adventure - sounds better when
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