Boolification.

This commit is contained in:
Eric S. Raymond 2023-04-07 07:35:28 -04:00
parent 7e21108e95
commit 4369284c75

View file

@ -190,8 +190,8 @@ struct game_t {
loc_t fixed[NOBJECTS + 1]; // fixed location of object (if not IS_FREE)
obj_t link[NOBJECTS * 2 + 1];// object-list links
loc_t place[NOBJECTS + 1]; // location of object
int hinted[NHINTS]; // hinted[i] = true iff hint i has been used.
int hintlc[NHINTS]; // hintlc[i] = how int at LOC with cond bit i
bool hinted[NHINTS]; // hinted[i] = true iff hint i has been used.
int hintlc[NHINTS]; // hintlc[i] = show int at LOC with cond bit i
int prop[NOBJECTS + 1]; // object state array */
};