Revert structurization changes, they broke database compilation...

...bug showing only if adventure.data was absent.  We'll need to sneak up
on this more carefully.
This commit is contained in:
Eric S. Raymond 2017-05-24 00:17:19 -04:00
parent 7e5448e974
commit 484ca4e9fd
11 changed files with 485 additions and 533 deletions

View file

@ -28,7 +28,7 @@
#define FOREST(LOC) ((LOC) >= 145 && (LOC) <= 166)
#define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT))
/* The following two functions were added to fix a bug (game.clock1 decremented
/* The following two functions were added to fix a bug (CLOCK1 decremented
* while in forest). They should probably be replaced by using another
* "cond" bit. For now, however, a quick fix... OUTSID(LOC) is true if
* LOC is outside, INDEEP(LOC) is true if LOC is "deep" in the cave (hall