Magic number removal.

This commit is contained in:
Eric S. Raymond 2023-04-05 18:02:47 -04:00
parent 9b53140f1c
commit 4ce4de190e
2 changed files with 2 additions and 1 deletions

2
main.c
View file

@ -1069,7 +1069,7 @@ static bool do_move(void)
/* The easiest way to get killed is to fall into a pit in
* pitch darkness. */
if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(35)) { // FIXME: magic number
if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(PIT_KILL_PROB)) {
rspeak(PIT_FALL);
game.oldlc2 = game.loc;
croak();