Magic number removal.
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2 changed files with 2 additions and 1 deletions
2
main.c
2
main.c
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@ -1069,7 +1069,7 @@ static bool do_move(void)
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/* The easiest way to get killed is to fall into a pit in
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* pitch darkness. */
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if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(35)) { // FIXME: magic number
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if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(PIT_KILL_PROB)) {
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rspeak(PIT_FALL);
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game.oldlc2 = game.loc;
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croak();
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