Cleaned up do_command() a little
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parent
b29f56f595
commit
4d7858d333
2 changed files with 70 additions and 79 deletions
1
advent.h
1
advent.h
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@ -144,6 +144,7 @@ struct game_t {
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long dtotal;
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long dtotal;
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long foobar; // current progress in saying "FEE FIE FOE FOO".
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long foobar; // current progress in saying "FEE FIE FOE FOO".
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long holdng; // number of objects being carried
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long holdng; // number of objects being carried
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long igo; // How many times he's said "go" instead of the direction
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long iwest; // How many times he's said "west" instead of "w"
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long iwest; // How many times he's said "west" instead of "w"
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long knfloc; // 0 if no knife here, loc if knife , -1 after caveat
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long knfloc; // 0 if no knife here, loc if knife , -1 after caveat
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long limit; // lifetime of lamp (not set here)
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long limit; // lifetime of lamp (not set here)
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28
main.c
28
main.c
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@ -1008,11 +1008,8 @@ static bool do_command()
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/* Get and execute a command */
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/* Get and execute a command */
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{
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{
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long kmod, defn;
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long kmod, defn;
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static long igo = 0;
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static struct command_t command;
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static struct command_t command;
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//char inputbuf[LINESIZE];
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char word1[TOKLEN + 1];
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char word1[TOKLEN + 1];
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//char word2[TOKLEN + 1];
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command.verb = 0;
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command.verb = 0;
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@ -1097,9 +1094,10 @@ L2600:
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if (game.knfloc > 0 && game.knfloc != game.loc)
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if (game.knfloc > 0 && game.knfloc != game.loc)
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game.knfloc = 0;
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game.knfloc = 0;
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if(!get_command_input(&command)) {
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// Get command input from user
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if(!get_command_input(&command))
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return false;
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return false;
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}
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L2607:
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L2607:
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++game.turns;
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++game.turns;
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@ -1112,11 +1110,6 @@ L2607:
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}
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}
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}
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}
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if (command.verb == SAY && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY)
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command.verb = 0;
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if (command.verb == SAY) {
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command.part = transitive;
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} else {
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if (closecheck()) {
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if (closecheck()) {
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if (game.closed)
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if (game.closed)
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return true;
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return true;
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@ -1133,8 +1126,6 @@ L2607:
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goto Lclearobj;
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goto Lclearobj;
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}
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}
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if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
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if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
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/* command.wd1 = command.wd2; */
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/* wordclear(&command.wd2); */
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command.id1 = command.id2;
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command.id1 = command.id2;
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command.id2 = WORD_EMPTY;
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command.id2 = WORD_EMPTY;
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} else {
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} else {
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@ -1147,23 +1138,22 @@ L2607:
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if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
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if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
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command.wd1 = token_to_packed("CATCH");
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command.wd1 = token_to_packed("CATCH");
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}
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}
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L2620:
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Lmovehint:
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if (wordeq(command.wd1, token_to_packed("WEST"))) {
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if (wordeq(command.wd1, token_to_packed("WEST"))) {
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++game.iwest;
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if (++game.iwest == 10)
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if (game.iwest == 10)
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rspeak(W_IS_WEST);
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rspeak(W_IS_WEST);
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}
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}
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if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
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if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
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if (++igo == 10)
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if (++game.igo == 10)
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rspeak(GO_UNNEEDED);
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rspeak(GO_UNNEEDED);
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}
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}
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Lookup:
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Lookup:
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packed_to_token(command.wd1, word1);
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packed_to_token(command.wd1, word1);
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defn = get_vocab_id(word1);
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defn = get_vocab_id(word1);
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if (defn == WORD_NOT_FOUND) {
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if (defn == WORD_NOT_FOUND) {
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/* Gee, I don't understand. */
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if (fallback_handler(command))
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if (fallback_handler(command))
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continue;
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continue;
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/* Gee, I don't understand. */
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sspeak(DONT_KNOW, command.raw1);
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sspeak(DONT_KNOW, command.raw1);
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goto L2600;
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goto L2600;
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}
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}
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@ -1187,7 +1177,7 @@ Lookup:
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default:
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default:
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BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
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BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
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}
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}
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}
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switch (action(&command)) {
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switch (action(&command)) {
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case GO_TERMINATE:
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case GO_TERMINATE:
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return true;
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return true;
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@ -1210,7 +1200,7 @@ Lookup:
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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wordclear(&command.wd2);
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wordclear(&command.wd2);
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command.raw2[0] = '\0';
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command.raw2[0] = '\0';
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goto L2620;
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goto Lmovehint;
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case GO_UNKNOWN:
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case GO_UNKNOWN:
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/* Random intransitive verbs come here. Clear obj just in case
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/* Random intransitive verbs come here. Clear obj just in case
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* (see attack()). */
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* (see attack()). */
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