Be consistent
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advent.h
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advent.h
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@ -119,7 +119,7 @@ typedef long loc_t; // index into the locations array */
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typedef long turn_t; // turn counter or threshold */
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struct game_t {
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int64_t lcg_x;
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int32_t lcg_x;
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long abbnum; // How often to print long descriptions
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score_t bonus; // What kind of finishing bonus we are getting
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loc_t chloc; // pirate chest location
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