Start another round of magic_number removal, this time for motions.

This commit is contained in:
Eric S. Raymond 2017-06-29 16:41:49 -04:00
parent ffb8393985
commit 50e059eff8

12
main.c
View file

@ -602,19 +602,19 @@ static bool playermove(token_t verb, int motion)
/* Couldn't find an entry matching the motion word passed
* in. Various messages depending on word given. */
int spk = CANT_APPLY;
if (motion >= 43 && motion <= 50)
if (motion >= MOT_43 && motion <= MOT_50)
spk = BAD_DIRECTION;
if (motion == 29 || motion == 30)
if (motion == MOT_29 || motion == MOT_30)
spk = BAD_DIRECTION;
if (motion == 7 || motion == 36 || motion == 37)
if (motion == MOT_7 || motion == MOT_36 || motion == MOT_37)
spk = UNSURE_FACING;
if (motion == 11 || motion == 19)
if (motion == MOT_11 || motion == MOT_19)
spk = NO_INOUT_HERE;
if (verb == FIND || verb == INVENTORY)
spk = NEARBY;
if (motion == 62 || motion == 65)
if (motion == MOT_62 || motion == MOT_65)
spk = NOTHING_HAPPENS;
if (motion == 17)
if (motion == MOT_17)
spk = WHICH_WAY;
rspeak(spk);
return true;