Remove gaps from arbitrary_messages, there are no more number sependencies.
Some spans within the list may still rely on contiguity.
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2 changed files with 5 additions and 38 deletions
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main.c
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main.c
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@ -598,7 +598,6 @@ static bool playermove(token_t verb, int motion)
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if (T_TERMINATE(travel[travel_entry]) || travel[travel_entry].motion == motion)
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break;
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if (travel[travel_entry].stop) {
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/* FIXME: Magic numbers! */
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/* Couldn't find an entry matching the motion word passed
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* in. Various messages depending on word given. */
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int spk = CANT_APPLY;
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