Add seedable PRNG using an adaptation the original LCG algorithm.

This commit is contained in:
Jason S. Ninneman 2017-05-23 23:37:56 -07:00 committed by Eric S. Raymond
parent 97b00dfb14
commit 5598b7a178
7 changed files with 48 additions and 34 deletions

3
TODO
View file

@ -1,7 +1,6 @@
= Open Adventure TODO =
* Use a real pseudorandom-number generator with a seed rather than just
time-sampling.
* Update the command parser to accept a PRNG seed value.
* Add command logging and command log replay. Note that the replay log
needs to begin with the random-number seed.

View file

@ -233,7 +233,7 @@ int throw(FILE *cmdin) {
return(attack(cmdin));
L9172: SPK=48;
if(RAN(7) < DFLAG) goto L9175;
if(randrange(7) < DFLAG) goto L9175;
DSEEN[I]=false;
DLOC[I]=0;
SPK=47;

View file

@ -23,7 +23,7 @@
#define CNDBIT(L,N) (TSTBIT(COND[L],N))
#define FORCED(LOC) (COND[LOC] == 2)
#define DARK(DUMMY) ((!CNDBIT(LOC,0)) && (PROP[LAMP] == 0 || !HERE(LAMP)))
#define PCT(N) (RAN(100) < (N))
#define PCT(N) (randrange(100) < (N))
#define GSTONE(OBJ) ((OBJ) == EMRALD || (OBJ) == RUBY || (OBJ) == AMBER || (OBJ) == SAPPH)
#define FOREST(LOC) ((LOC) >= 145 && (LOC) <= 166)
#define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT))

18
main.c
View file

@ -42,6 +42,7 @@ long ABBNUM, ACTSPK[36], AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BO
WZDARK = false, ZZWORD;
FILE *logfp;
bool oldstyle = false;
lcg_state lcgstate;
extern void initialise();
extern void score(long);
@ -93,6 +94,13 @@ int main(int argc, char *argv[]) {
#include "funcs.h"
/* Initialize our LCG PRNG with parameters tested against Knuth vol. 2. by the original authors */
lcgstate.a = 1093;
lcgstate.c = 221587;
lcgstate.m = 1048576;
set_seed_from_time();
/* Read the database if we have not yet done so */
LINES = (long *)calloc(LINSIZ+1,sizeof(long));
@ -116,7 +124,7 @@ int main(int argc, char *argv[]) {
/* Start-up, dwarf stuff */
L1: SETUP= -1;
I=RAN(-1);
I=0;
ZZWORD=RNDVOC(3,0)+MESH*2;
NOVICE=YES(stdin, 65,1,0);
NEWLOC=1;
@ -175,7 +183,7 @@ L6000: if(DFLAG != 1) goto L6010;
if(!INDEEP(LOC) || (PCT(95) && (!CNDBIT(LOC,4) || PCT(85)))) goto L2000;
DFLAG=2;
for (I=1; I<=2; I++) {
J=1+RAN(5);
J=1+randrange(5);
if(PCT(50))DLOC[J]=0;
} /* end loop */
for (I=1; I<=5; I++) {
@ -213,7 +221,7 @@ L6014: KK=KK+1;
{long x = KK-1; if(TRAVEL[x] >= 0) goto L6012;}
L6016: TK[J]=ODLOC[I];
if(J >= 2)J=J-1;
J=1+RAN(J);
J=1+randrange(J);
ODLOC[I]=DLOC[I];
DLOC[I]=TK[J];
DSEEN[I]=(DSEEN[I] && INDEEP(LOC)) || (DLOC[I] == LOC || ODLOC[I] == LOC);
@ -266,7 +274,7 @@ L6027: DTOTAL=DTOTAL+1;
if(ODLOC[I] != DLOC[I]) goto L6030;
ATTACK=ATTACK+1;
if(KNFLOC >= 0)KNFLOC=LOC;
if(RAN(1000) < 95*(DFLAG-2))STICK=STICK+1;
if(randrange(1000) < 95*(DFLAG-2))STICK=STICK+1;
L6030: /*etc*/ ;
} /* end loop */
@ -380,7 +388,7 @@ L2603: if(!CLOSED) goto L2605;
} /* end loop */
L2605: WZDARK=DARK(0);
if(KNFLOC > 0 && KNFLOC != LOC)KNFLOC=0;
I=RAN(1);
I=0;
GETIN(cmdin, WD1,WD1X,WD2,WD2X);
/* Every input, check "FOOBAR" flag. If zero, nothing's going on. If pos,

6
main.h
View file

@ -2,9 +2,15 @@
#define LINESIZE 100
typedef struct lcg_state
{
unsigned long a, c, m, x;
} lcg_state;
extern long ABB[], ATAB[], ATLOC[], BLKLIN, DFLAG, DLOC[], FIXED[], HOLDNG,
KTAB[], *LINES, LINK[], LNLENG, LNPOSN,
PARMS[], PLACE[], PTEXT[], RTEXT[], TABSIZ;
extern signed char INLINE[LINESIZE+1], MAP1[], MAP2[];
extern FILE *logfp;
extern bool oldstyle;
extern lcg_state lcgstate;

46
misc.c
View file

@ -722,7 +722,7 @@ L2: ATDWRF=I;
/* Utility routines (SETBIT, TSTBIT, RAN, RNDVOC, BUG) */
/* Utility routines (SETBIT, TSTBIT, set_seed_from_time, get_next_lcg_value, randrange, RNDVOC, BUG) */
#undef SETBIT
long fSETBIT(long BIT) {
@ -756,32 +756,32 @@ long TSTBIT;
#define TSTBIT(MASK,BIT) fTSTBIT(MASK,BIT)
#undef RAN
long fRAN(long RANGE) {
static long D, R = 0, RAN, T;
#undef RNDVOC
/* Since the ran function in LIB40 seems to be a real lose, we'll use one of
* our own. It's been run through many of the tests in Knuth vol. 2 and
* seems to be quite reliable. RAN returns a value uniformly selected
* between 0 and range-1. */
D=1;
if(R != 0 && RANGE >= 0) goto L1;
DATIME(D,T);
R=MOD(T+5,1048576L);
D=1000+MOD(D,1000);
L1: for (T=1; T<=D; T++) {
R=MOD(R*1093L+221587L,1048576L);
} /* end loop */
RAN=(RANGE*R)/1048576;
return(RAN);
void set_seed_from_time(void)
{
/* Use the current system time to get seed the ISO rand() function, from which we get a seed for the LCG. */
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
srand(ts.tv_nsec);
lcgstate.x = (unsigned long) rand() % lcgstate.m;
}
unsigned long get_next_lcg_value(void)
{
/* Return the LCG's current value, and then iterate it. */
unsigned long old_x = lcgstate.x;
lcgstate.x = (lcgstate.a * lcgstate.x + lcgstate.c) % lcgstate.m;
return(old_x);
}
long randrange(long range)
{
/* Return a random integer from [0, range). */
long result = range * get_next_lcg_value() / lcgstate.m;
return(result);
}
#define RAN(RANGE) fRAN(RANGE)
#undef RNDVOC
long fRNDVOC(long CHAR, long FORCE) {
long DIV, I, J, RNDVOC;
@ -794,7 +794,7 @@ long DIV, I, J, RNDVOC;
RNDVOC=FORCE;
if(RNDVOC != 0) goto L3;
for (I=1; I<=5; I++) {
J=11+RAN(26);
J=11+randrange(26);
if(I == 2)J=CHAR;
RNDVOC=RNDVOC*64+J;
} /* end loop */

5
misc.h
View file

@ -55,8 +55,6 @@ extern long fSETBIT(long);
#define SETBIT(BIT) fSETBIT(BIT)
extern long fTSTBIT(long,long);
#define TSTBIT(MASK,BIT) fTSTBIT(MASK,BIT)
extern long fRAN(long);
#define RAN(RANGE) fRAN(RANGE)
extern long fRNDVOC(long,long);
#define RNDVOC(CHAR,FORCE) fRNDVOC(CHAR,FORCE)
extern void fBUG(long);
@ -74,3 +72,6 @@ extern long fIABS(long);
#define IABS(N) fIABS(N)
extern long fMOD(long,long);
#define MOD(N,M) fMOD(N,M)
extern void set_seed_from_time(void);
extern unsigned long get_next_lcg_value(void);
extern long randrange(long);