Abolish as many undifferentiated long variables as possible.
Simple counter become ints.
This commit is contained in:
parent
7c3f834bca
commit
609159ad6d
6 changed files with 27 additions and 26 deletions
6
main.c
6
main.c
|
@ -318,7 +318,7 @@ static bool dwarfmove(void)
|
|||
/* Dwarves move. Return true if player survives, false if he dies. */
|
||||
{
|
||||
int kk, stick, attack;
|
||||
long tk[21];
|
||||
loc_t tk[21];
|
||||
|
||||
/* Dwarf stuff. See earlier comments for description of
|
||||
* variables. Remember sixth dwarf is pirate and is thus
|
||||
|
@ -508,7 +508,7 @@ static void croak(void)
|
|||
}
|
||||
}
|
||||
|
||||
static bool traveleq(long a, long b)
|
||||
static bool traveleq(int a, int b)
|
||||
/* Are two travel entries equal for purposes of skip after failed condition? */
|
||||
{
|
||||
return (travel[a].condtype == travel[b].condtype)
|
||||
|
@ -947,7 +947,7 @@ static void listobjects(void)
|
|||
if (!DARK(game.loc)) {
|
||||
++game.abbrev[game.loc];
|
||||
for (int i = game.atloc[game.loc]; i != 0; i = game.link[i]) {
|
||||
long obj = i;
|
||||
obj_t obj = i;
|
||||
if (obj > NOBJECTS)
|
||||
obj = obj - NOBJECTS;
|
||||
if (obj == STEPS && TOTING(NUGGET))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue