Abolish as many undifferentiated long variables as possible.

Simple counter become ints.
This commit is contained in:
Eric S. Raymond 2017-07-20 18:49:08 -04:00
parent 7c3f834bca
commit 609159ad6d
6 changed files with 27 additions and 26 deletions

6
main.c
View file

@ -318,7 +318,7 @@ static bool dwarfmove(void)
/* Dwarves move. Return true if player survives, false if he dies. */
{
int kk, stick, attack;
long tk[21];
loc_t tk[21];
/* Dwarf stuff. See earlier comments for description of
* variables. Remember sixth dwarf is pirate and is thus
@ -508,7 +508,7 @@ static void croak(void)
}
}
static bool traveleq(long a, long b)
static bool traveleq(int a, int b)
/* Are two travel entries equal for purposes of skip after failed condition? */
{
return (travel[a].condtype == travel[b].condtype)
@ -947,7 +947,7 @@ static void listobjects(void)
if (!DARK(game.loc)) {
++game.abbrev[game.loc];
for (int i = game.atloc[game.loc]; i != 0; i = game.link[i]) {
long obj = i;
obj_t obj = i;
if (obj > NOBJECTS)
obj = obj - NOBJECTS;
if (obj == STEPS && TOTING(NUGGET))