More fixed limits (NOBJECTS, LOCSIZ) stop being fixed.
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5 changed files with 8 additions and 15 deletions
3
common.h
3
common.h
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@ -2,9 +2,6 @@
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#define COMMON_H
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/* maximum size limits shared by dungeon compiler and runtime */
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#define LOCSIZ 185
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#define NOBJECTS 100
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extern const char advent_to_ascii[128];
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extern const char ascii_to_advent[128];
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