Documentation polishing.
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1 changed files with 12 additions and 8 deletions
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@ -14,9 +14,11 @@
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# number of the hint. These values are stashed in the "hints"
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# number of the hint. These values are stashed in the "hints"
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# array.
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# array.
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#
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#
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# locations: Each item contains a long and short description. Some
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# locations: They have attributes as follows...
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# short descriptions are empty. Order of these locations is not significant.
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#
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# Location conditions can be read as follows:
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# long: Long description, always shown on first encounter.
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# short: Short description. If none, use long description.
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# conditions: A dictionary of attributes
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# LIT Light
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# LIT Light
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# OILY If FLUID flag is on: true for oil, false for water
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# OILY If FLUID flag is on: true for oil, false for water
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# FLUID Liquid asset
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# FLUID Liquid asset
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@ -32,11 +34,13 @@
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# HWOODS Lost in forest
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# HWOODS Lost in forest
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# HOGRE Trying to deal with ogre
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# HOGRE Trying to deal with ogre
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# HJADE Found all treasures except jade
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# HJADE Found all treasures except jade
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# The optional hints field is a list of YAML references to hints
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# hints: A list of YAML references to hints that may be available at
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# that may be available at this location. (This is why locations
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# this location. (This is why locations has to follow hints.)
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# has to follow hints.) The "sound" attribute, if present, is s
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# sound: Label for a location sound.
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# label for a location sound. If there is a "loud" attribute and
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# loud: If true, object sounds are drowned out at this location.
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# it is true, object sounds are drowned out at this location.
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#
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# All attributes are optional except the long description. Order of
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# locations is not significant.
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#
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#
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# arbitrary_messages: These are arguments to rspeak(). Some spans of
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# arbitrary_messages: These are arguments to rspeak(). Some spans of
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# these messages need to be kept adjacent and ordered (for now).
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# these messages need to be kept adjacent and ordered (for now).
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