Tweak a coverage exclusion.
This commit is contained in:
parent
3bfaff447b
commit
76c6ab4cfa
1 changed files with 3 additions and 1 deletions
|
@ -419,11 +419,13 @@ static int chain(verb_t verb)
|
|||
|
||||
switch (game.prop[BEAR]) {
|
||||
case BEAR_DEAD:
|
||||
// LCOV_EXCL_START
|
||||
/* Can't be reached as long as the only way for the bear to die
|
||||
* is from a bridge collapse. Leave in in case this changes, but
|
||||
* exclude from coverage testing. */
|
||||
game.fixed[BEAR] = IS_FIXED; // LCOV_EXCL_LINE
|
||||
game.fixed[BEAR] = IS_FIXED;
|
||||
break;
|
||||
// LCOV_EXCL_END
|
||||
default:
|
||||
game.fixed[BEAR] = IS_FREE;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue