Demonstrate that we don't have the vase bug.

This commit is contained in:
Eric S. Raymond 2017-07-11 19:06:10 -04:00
parent 92ddbba212
commit 7ddbe04632
2 changed files with 39 additions and 1 deletions

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@ -1438,8 +1438,32 @@ I'm afraid I don't understand.
The sudden change in temperature has delicately shattered the vase.
> inven
You scored 191 out of a possible 430, using 238 turns.
You are currently holding the following:
Brass lantern
Jeweled trident
Egg-sized emerald
Ebony statuette
> look
Sorry, but I am not allowed to give more detail. I will repeat the
long description of your location.
You are in a valley in the forest beside a stream tumbling along a
rocky bed.
The floor is littered with worthless shards of pottery.
A small velvet pillow lies on the floor.
> take vase
You can't be serious!
You scored 191 out of a possible 430, using 241 turns.
You may now consider yourself a "Seasoned Adventurer".

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@ -1,4 +1,15 @@
## Fill the vase
# Arthur O'Dwyer <arthur.j.odwyer@gmail.com> writes:
#
# (4) Lastly, here's a test case for you! Go get the VASE; then get the
# PILLOW; then go back to the stream (any stream) and DROP PILLOW; then FILL
# VASE. What should happen? This is a trick question, because literally every
# historical version of Adventure has *some* bug here. They duplicate
# messages (MCDO0551), or the vase shatters and then shows up re-formed but
# immobile (WOOD0350, WOOD0430), or the vase shows up shattered but still in
# your inventory (KNUT0350), or... So you get to pick your behavior! From the
# code, I think you're faithfully emulating WOOD0430's bug.
#
n
seed 1838473132
in
@ -243,3 +254,6 @@ fill vase
carry vase
read vase
fill vase
inven
look
take vase