Moved application settings to settings_t struct
Since logfp, oldstyle, and prompt were application settings, rather than have them all as global vars, move them to a single global var, seperate from game state, as they aren't, technically, game state, but are application settings.
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parent
d23111daba
commit
7eaefce61d
5 changed files with 31 additions and 25 deletions
14
advent.h
14
advent.h
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@ -163,6 +163,16 @@ struct game_t {
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long prop[NOBJECTS + 1];
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};
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/*
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* Game application settings - settings, but not state of the game, per se.
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* This data is not saved in a saved game.
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*/
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struct settings_t {
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FILE *logfp;
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bool oldstyle;
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bool prompt;
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};
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struct command_t {
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enum speechpart part;
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vocab_t verb;
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@ -172,8 +182,7 @@ struct command_t {
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};
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extern struct game_t game;
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extern FILE *logfp;
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extern bool oldstyle, prompt;
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extern struct settings_t settings;
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extern char* xstrdup(const char* s);
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extern void* xmalloc(size_t size);
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@ -218,7 +227,6 @@ extern int restore(FILE *);
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extern long initialise(void);
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extern int action(struct command_t *command);
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/* Alas, declaring this static confuses the coverage analyzer */
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void bug(enum bugtype, const char *) __attribute__((__noreturn__));
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/* end */
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4
cheat.c
4
cheat.c
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@ -10,10 +10,6 @@
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#include <stdbool.h>
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#include "advent.h"
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FILE *logfp = NULL;
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bool oldstyle = false;
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bool prompt = true;
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int main(int argc, char *argv[])
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{
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int ch;
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8
init.c
8
init.c
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@ -10,6 +10,12 @@
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* Initialisation
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*/
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struct settings_t settings = {
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.logfp = NULL,
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.oldstyle = false,
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.prompt = true
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};
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struct game_t game = {
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.dloc[1] = LOC_KINGHALL,
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.dloc[2] = LOC_WESTBANK,
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@ -41,7 +47,7 @@ struct game_t game = {
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long initialise(void)
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{
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if (oldstyle)
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if (settings.oldstyle)
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printf("Initialising...\n");
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srand(time(NULL));
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20
main.c
20
main.c
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@ -25,17 +25,13 @@
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#define DIM(a) (sizeof(a)/sizeof(a[0]))
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FILE *logfp = NULL;
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bool oldstyle = false;
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bool prompt = true;
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// LCOV_EXCL_START
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// exclude from coverage analysis because it requires interactivity to test
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static void sig_handler(int signo)
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{
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if (signo == SIGINT) {
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if (logfp != NULL)
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fflush(logfp);
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if (settings.logfp != NULL)
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fflush(settings.logfp);
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}
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exit(EXIT_FAILURE);
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}
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@ -71,16 +67,16 @@ int main(int argc, char *argv[])
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while ((ch = getopt(argc, argv, opts)) != EOF) {
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switch (ch) {
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case 'l':
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logfp = fopen(optarg, "w");
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if (logfp == NULL)
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settings.logfp = fopen(optarg, "w");
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if (settings.logfp == NULL)
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fprintf(stderr,
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"advent: can't open logfile %s for write\n",
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optarg);
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signal(SIGINT, sig_handler);
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break;
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case 'o':
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oldstyle = true;
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prompt = false;
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settings.oldstyle = true;
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settings.prompt = false;
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break;
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#ifndef ADVENT_NOSAVE
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case 'r':
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@ -121,8 +117,8 @@ int main(int argc, char *argv[])
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}
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#endif
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if (logfp)
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fprintf(logfp, "seed %ld\n", seedval);
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if (settings.logfp)
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fprintf(settings.logfp, "seed %ld\n", seedval);
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/* interpret commands until EOF or interrupt */
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for (;;) {
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10
misc.c
10
misc.c
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@ -325,7 +325,7 @@ char* get_input()
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{
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// Set up the prompt
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char input_prompt[] = "> ";
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if (!prompt)
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if (!settings.prompt)
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input_prompt[0] = '\0';
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// Print a blank line if game.blklin tells us to.
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@ -353,8 +353,8 @@ char* get_input()
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if (!isatty(0))
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echo_input(stdout, input_prompt, input);
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if (logfp)
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echo_input(logfp, "", input);
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if (settings.logfp)
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echo_input(settings.logfp, "", input);
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return (input);
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}
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@ -459,7 +459,7 @@ int get_motion_vocab_id(const char* word)
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{
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for (int i = 0; i < NMOTIONS; ++i) {
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for (int j = 0; j < motions[i].words.n; ++j) {
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if (strcasecmp(word, motions[i].words.strs[j]) == 0 && (strlen(word) > 1 || strchr(ignore, word[0]) == NULL || !oldstyle))
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if (strcasecmp(word, motions[i].words.strs[j]) == 0 && (strlen(word) > 1 || strchr(ignore, word[0]) == NULL || !settings.oldstyle))
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return (i);
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}
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}
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@ -485,7 +485,7 @@ int get_action_vocab_id(const char* word)
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{
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for (int i = 0; i < NACTIONS; ++i) {
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for (int j = 0; j < actions[i].words.n; ++j) {
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if (strcasecmp(word, actions[i].words.strs[j]) == 0 && (strlen(word) > 1 || strchr(ignore, word[0]) == NULL || !oldstyle))
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if (strcasecmp(word, actions[i].words.strs[j]) == 0 && (strlen(word) > 1 || strchr(ignore, word[0]) == NULL || !settings.oldstyle))
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return (i);
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}
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}
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