Bring SETUP variable into game state block
Saved separately because the kogic around this variable looks a bit dubious and may need review.
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4 changed files with 8 additions and 8 deletions
2
init.c
2
init.c
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@ -392,7 +392,7 @@ L1106: /*etc*/ ;
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game.closed=false;
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game.clshnt=false;
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game.novice=false;
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SETUP=1;
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game.setup=1;
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game.blklin=true;
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/* if we can ever think of how, we should save it at this point */
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