Bring SETUP variable into game state block

Saved separately because the kogic around this variable looks
a bit dubious and may need review.
This commit is contained in:
Eric S. Raymond 2017-06-07 05:24:48 -04:00
parent dda636bbc1
commit 7f4cff1188
4 changed files with 8 additions and 8 deletions

2
init.c
View file

@ -392,7 +392,7 @@ L1106: /*etc*/ ;
game.closed=false;
game.clshnt=false;
game.novice=false;
SETUP=1;
game.setup=1;
game.blklin=true;
/* if we can ever think of how, we should save it at this point */