Simplify seed and waste cpmands using %d in the YAML string.
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parent
5337e00725
commit
80b2b9b356
2 changed files with 5 additions and 7 deletions
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@ -1247,8 +1247,8 @@ static int wake(verb_t verb, obj_t obj)
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static int seed(verb_t verb, const char *arg)
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static int seed(verb_t verb, const char *arg)
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/* Set seed */
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/* Set seed */
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{
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{
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long seed = atol(arg);
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int seed = atoi(arg);
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speak(actions[verb].message, arg);
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speak(actions[verb].message, seed);
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set_seed(seed);
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set_seed(seed);
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--game.turns;
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--game.turns;
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return GO_TOP;
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return GO_TOP;
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@ -1258,9 +1258,7 @@ static int waste(verb_t verb, turn_t turns)
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/* Burn turns */
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/* Burn turns */
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{
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{
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game.limit -= turns;
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game.limit -= turns;
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char newlim[1024];
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speak(actions[verb].message, (int)game.limit);
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sprintf(newlim, "%ld", (long)game.limit);
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speak(actions[verb].message, newlim);
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return GO_TOP;
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return GO_TOP;
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}
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}
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@ -3881,10 +3881,10 @@ actions: !!omap
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message: *nothing_happens
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message: *nothing_happens
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words: ['z''zzz']
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words: ['z''zzz']
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- SEED:
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- SEED:
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message: 'Seed set to %s'
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message: 'Seed set to %d'
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words: ['seed']
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words: ['seed']
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- WASTE:
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- WASTE:
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message: 'Game limit is now %s'
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message: 'Game limit is now %d'
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words: ['waste']
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words: ['waste']
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- ACT_UNKNOWN:
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- ACT_UNKNOWN:
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message: *huh_man
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message: *huh_man
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