Localize K to main.c

This commit is contained in:
Eric S. Raymond 2017-06-12 00:21:14 -04:00
parent 1f7a1bc8fd
commit 80c0c10221
2 changed files with 30 additions and 31 deletions

View file

@ -4,7 +4,7 @@
#include "database.h"
/* Limit visibility of ugly globals. Eventually these should go away. */
extern long K, WD1, WD1X, WD2, WD2X;
extern long WD1, WD1X, WD2, WD2X;
static long SPK; /* This should go away too */
@ -106,7 +106,6 @@ static int attack(FILE *input, long verb, long obj)
MOVE(obj,k);
}
game.loc=k;
K=NUL; /* FIXME: error if removed */
return(8);
}
@ -769,7 +768,6 @@ static int pour(token_t obj)
PSPEAK(PLANT,game.prop[PLANT]+3);
game.prop[PLANT]=MOD(game.prop[PLANT]+1,3);
game.prop[PLANT2]=game.prop[PLANT];
K=NUL;
return(8);
} else {
game.prop[DOOR]=0;
@ -864,7 +862,6 @@ static int throw_support(long spk)
{
RSPEAK(spk);
DROP(AXE,game.loc);
K=NUL;
return(8);
}