Address GitLab issue #53: inventory limit glitch in original game is not reproduced

It was actually a bit of a philosophical question whether I should try to make
this fix revertible with -o. I decided not to, as it's just something the user
may stumble over rather than being an edifying feature of the origiunal interface.
This commit is contained in:
Eric S. Raymond 2022-04-04 18:08:50 -04:00
parent 0799bc2f79
commit 8378063198
2 changed files with 4 additions and 2 deletions

View file

@ -23,8 +23,8 @@ the ancestral 1977 version.
Please see INSTALL.adoc for build info.
Extreme care has been taken to not silently change gameplay. By
policy, all user-visible changes from 2.5 are revertible with the
-o (oldstyle) command-line option.
policy, all user-visible changes from 2.5 that are not bugs or typos
are revertible with the -o (oldstyle) command-line option.
If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,