Address GitLab issue #53: inventory limit glitch in original game is not reproduced
It was actually a bit of a philosophical question whether I should try to make this fix revertible with -o. I decided not to, as it's just something the user may stumble over rather than being an edifying feature of the origiunal interface.
This commit is contained in:
parent
0799bc2f79
commit
8378063198
2 changed files with 4 additions and 2 deletions
|
@ -23,8 +23,8 @@ the ancestral 1977 version.
|
|||
Please see INSTALL.adoc for build info.
|
||||
|
||||
Extreme care has been taken to not silently change gameplay. By
|
||||
policy, all user-visible changes from 2.5 are revertible with the
|
||||
-o (oldstyle) command-line option.
|
||||
policy, all user-visible changes from 2.5 that are not bugs or typos
|
||||
are revertible with the -o (oldstyle) command-line option.
|
||||
|
||||
If you encounter a bug (not likely; this code is old and well tested)
|
||||
please try to make a test log that reproduces it, using the -l option,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue