Documentation polishing.
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926a806db9
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2 changed files with 3 additions and 3 deletions
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@ -1835,6 +1835,8 @@ locations: !!omap
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{verbs: [DOWN], action: [goto, LOC_LOWROOM]},
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{verbs: [DOWN], action: [goto, LOC_LOWROOM]},
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{verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
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{verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
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]
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]
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# Following three rooms are where the dragon lives. The code has a
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# wired-in assumption that the dragon corpse goes to LOC_SECRET5,
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- LOC_SECRET4:
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- LOC_SECRET4:
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description:
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description:
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long: 'You are in a secret canyon which exits to the north and east.'
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long: 'You are in a secret canyon which exits to the north and east.'
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4
main.c
4
main.c
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@ -433,9 +433,7 @@ static bool dwarfmove(void)
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}
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}
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}
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}
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/* Now we know what's happening. Let's tell the poor sucker about it.
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/* Now we know what's happening. Let's tell the poor sucker about it. */
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* Note that various of the "knife" messages must have specific relative
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* positions in the rspeak database. */
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if (game.dtotal == 0)
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if (game.dtotal == 0)
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return true;
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return true;
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rspeak(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK, game.dtotal);
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rspeak(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK, game.dtotal);
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