Documentation polishing.

This commit is contained in:
Eric S. Raymond 2017-07-09 07:03:26 -04:00
parent 926a806db9
commit 859663b14b
2 changed files with 3 additions and 3 deletions

View file

@ -1835,6 +1835,8 @@ locations: !!omap
{verbs: [DOWN], action: [goto, LOC_LOWROOM]}, {verbs: [DOWN], action: [goto, LOC_LOWROOM]},
{verbs: [UPWAR], action: [goto, LOC_SWCHASM]}, {verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
] ]
# Following three rooms are where the dragon lives. The code has a
# wired-in assumption that the dragon corpse goes to LOC_SECRET5,
- LOC_SECRET4: - LOC_SECRET4:
description: description:
long: 'You are in a secret canyon which exits to the north and east.' long: 'You are in a secret canyon which exits to the north and east.'

4
main.c
View file

@ -433,9 +433,7 @@ static bool dwarfmove(void)
} }
} }
/* Now we know what's happening. Let's tell the poor sucker about it. /* Now we know what's happening. Let's tell the poor sucker about it. */
* Note that various of the "knife" messages must have specific relative
* positions in the rspeak database. */
if (game.dtotal == 0) if (game.dtotal == 0)
return true; return true;
rspeak(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK, game.dtotal); rspeak(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK, game.dtotal);