centralize calls to make_zzword()
make_zzword() now called in set_seed(), because the only times it was called in the entire application is after every invocation of set_seed().
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4 changed files with 5 additions and 9 deletions
3
init.c
3
init.c
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@ -92,8 +92,5 @@ long initialise(void)
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}
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game.conds = setbit(11);
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/* Start-up, dwarf stuff */
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make_zzword(game.zzword);
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return seedval;
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}
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