Put stuff back in init, C-style

This commit is contained in:
NHOrus 2017-07-01 16:45:42 +03:00
parent b3fb636149
commit 8cc5ee5412
3 changed files with 29 additions and 51 deletions

23
cheat.c
View file

@ -7,26 +7,6 @@
#include "linenoise/linenoise.h"
#include "dungeon.h"
struct game_t game = {
.dloc[1] = LOC_KINGHALL,
.dloc[2] = LOC_WESTBANK,
.dloc[3] = LOC_Y2,
.dloc[4] = LOC_ALIKE3,
.dloc[5] = LOC_COMPLEX,
/* Sixth dwarf is special (the pirate). He always starts at his
* chest's eventual location inside the maze. This loc is saved
* in chloc for ref. The dead end in the other maze has its
* loc stored in chloc2. */
.dloc[6] = LOC_DEADEND12,
.chloc = LOC_DEADEND12,
.chloc2 = LOC_DEADEND13,
.abbnum = 5,
.clock1 = WARNTIME,
.clock2 = FLASHTIME,
.blklin = true
};
FILE *logfp = NULL, *rfp = NULL;
bool oldstyle = false;
bool editline = true;
@ -87,9 +67,6 @@ int main(int argc, char *argv[])
initialise();
make_zzword(game.zzword);
game.newloc = LOC_START;
game.loc = LOC_START;
game.limit = GAMELIMIT;
// apply cheats
game.numdie = numdie;