Structurization of hints.

This commit is contained in:
Eric S. Raymond 2023-04-07 10:52:16 -04:00
parent eebc87f889
commit 8d4d64fafb
3 changed files with 20 additions and 18 deletions

View file

@ -191,14 +191,16 @@ struct game_t {
loc_t loc; // location of dwarves, initially hard-wired in
loc_t oldloc; // prior loc of each dwarf, initially garbage
} dwarves[NDWARVES + 1];
struct object {
struct {
loc_t fixed; // fixed location of object (if not IS_FREE)
int prop; // object state */
loc_t place; // location of object
} objects[NOBJECTS + 1];
struct {
bool used; // hints[i].used = true iff hint i has been used.
int lc; // hints[i].lc = show int at LOC with cond bit i
} hints[NHINTS];
obj_t link[NOBJECTS * 2 + 1];// object-list links
bool hinted[NHINTS]; // hinted[i] = true iff hint i has been used.
int hintlc[NHINTS]; // hintlc[i] = show int at LOC with cond bit i
};
/*