Deal with more agressive gcov 7.1; Reindent
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33e546b746
commit
8d9c8e4d5c
2 changed files with 41 additions and 45 deletions
27
actions.c
27
actions.c
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@ -101,11 +101,10 @@ static int attack(struct command_t *command)
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* fixed), move rug there (not fixed), and move him there,
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* too. Then do a null motion to get new description. */
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rspeak(BARE_HANDS_QUERY);
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if (!silent_yes())
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{
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speak(arbitrary_messages[NASTY_DRAGON]);
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return GO_MOVE;
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}
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if (!silent_yes()) {
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speak(arbitrary_messages[NASTY_DRAGON]);
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return GO_MOVE;
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}
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state_change(DRAGON, DRAGON_DEAD);
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game.prop[RUG] = RUG_FLOOR;
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/* Hardcoding LOC_SECRET5 as the dragon's death location is ugly.
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@ -417,8 +416,8 @@ static int chain(verb_t verb)
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game.prop[BEAR] = CONTENTED_BEAR;
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switch (game.prop[BEAR]) {
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// LCOV_EXCL_START
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case BEAR_DEAD:
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// LCOV_EXCL_START
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/* Can't be reached as long as the only way for the bear to die
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* is from a bridge collapse. Leave in in case this changes, but
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* exclude from coverage testing. */
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@ -545,7 +544,7 @@ static int discard(verb_t verb, obj_t obj)
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} else
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rspeak(OK_MAN);
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game.prop[BIRD] = FOREST(game.loc) ? BIRD_FOREST_UNCAGED : BIRD_UNCAGED;
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game.prop[BIRD] = FOREST(game.loc) ? BIRD_FOREST_UNCAGED : BIRD_UNCAGED;
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drop(obj, game.loc);
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return GO_CLEAROBJ;
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}
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@ -1001,12 +1000,12 @@ static int lock(verb_t verb, obj_t obj)
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case OYSTER:
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if (verb == LOCK)
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rspeak(HUH_MAN);
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else if (TOTING(OYSTER))
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rspeak(DROP_OYSTER);
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else if (TOTING(OYSTER))
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rspeak(DROP_OYSTER);
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else if (!TOTING(TRIDENT))
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rspeak(OYSTER_OPENER);
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else
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rspeak(OYSTER_OPENS);
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else
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rspeak(OYSTER_OPENS);
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break;
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case DOOR:
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rspeak((game.prop[DOOR] == DOOR_UNRUSTED) ? OK_MAN : RUSTY_DOOR);
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@ -1448,7 +1447,7 @@ int action(struct command_t *command)
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return listen();
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case PART:
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return reservoir();
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default:
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default: // LCOV_EXCL_LINE
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BUG(INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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}
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}
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@ -1549,14 +1548,14 @@ int action(struct command_t *command)
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}
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case PART:
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return reservoir();
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default:
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default: // LCOV_EXCL_LINE
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BUG(TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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}
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case unknown:
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/* Unknown verb, couldn't deduce object - might need hint */
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sspeak(WHAT_DO, command->raw1);
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return GO_CHECKHINT;
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default:
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default: // LCOV_EXCL_LINE
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BUG(SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN); // LCOV_EXCL_LINE
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}
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}
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59
main.c
59
main.c
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@ -223,9 +223,8 @@ static void checkhints(void)
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break;
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game.hintlc[hint] = 0;
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return;
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default:
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default: // LCOV_EXCL_LINE
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BUG(HINT_NUMBER_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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break;
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}
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/* Fall through to hint display */
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@ -756,7 +755,7 @@ static void playermove( int motion)
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croak();
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return;
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}
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default:
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default: // LCOV_EXCL_LINE
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BUG(SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST); // LCOV_EXCL_LINE
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}
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}
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@ -1122,28 +1121,26 @@ Lclearobj:
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}
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if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
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command.id1 = command.id2;
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command.type1 = command.type2;
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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command.type1 = command.type2;
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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command.id2 = WORD_EMPTY;
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command.type2 = NO_WORD_TYPE;
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strncpy(command.raw2, "", LINESIZE - 1);
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command.type2 = NO_WORD_TYPE;
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strncpy(command.raw2, "", LINESIZE - 1);
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} else {
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if (!((command.id1 != WATER && command.id1 != OIL) || (command.id2 != PLANT && command.id2 != DOOR))) {
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if (AT(command.id2))
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{
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command.id2 = POUR;
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command.type2 = ACTION;
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strncpy(command.raw2, "POUR", LINESIZE - 1);
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if (AT(command.id2)) {
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command.id2 = POUR;
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command.type2 = ACTION;
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strncpy(command.raw2, "POUR", LINESIZE - 1);
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command.wd2 = token_to_packed("POUR");
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}
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}
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}
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if (command.id1 == CAGE && command.id2 == BIRD && HERE(CAGE) && HERE(BIRD))
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{
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command.id1 = CARRY;
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command.type1 = ACTION;
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strncpy(command.raw2, "CATCH", LINESIZE - 1);
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if (command.id1 == CAGE && command.id2 == BIRD && HERE(CAGE) && HERE(BIRD)) {
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command.id1 = CARRY;
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command.type1 = ACTION;
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strncpy(command.raw2, "CATCH", LINESIZE - 1);
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command.wd1 = token_to_packed("CATCH");
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}
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}
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}
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Lookup:
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if (strncasecmp(command.raw1, "west", sizeof("west")) == 0) {
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@ -1155,9 +1152,9 @@ Lookup:
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rspeak(GO_UNNEEDED);
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}
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packed_to_token(command.wd1, word1);
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long defn;
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enum wordtype type;
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get_vocab_metadata(word1, &defn, &type);
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long defn;
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enum wordtype type;
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get_vocab_metadata(word1, &defn, &type);
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if (command.id1 == WORD_NOT_FOUND) {
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if (fallback_handler(command))
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continue;
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@ -1181,7 +1178,7 @@ Lookup:
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case SPECIAL:
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speak(specials[command.id1].message);
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goto Lclearobj;
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default:
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default: // LCOV_EXCL_LINE
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BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
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}
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@ -1197,13 +1194,13 @@ Lookup:
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goto Lookup;
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case GO_WORD2:
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/* Get second word for analysis. */
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command.id1 = command.id2;
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command.type1 = command.type2;
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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command.wd1 = command.wd2;
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command.id2 = WORD_EMPTY;
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command.type2 = NO_WORD_TYPE;
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command.raw2[0] = '\0';
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command.id1 = command.id2;
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command.type1 = command.type2;
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strncpy(command.raw1, command.raw2, LINESIZE - 1);
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command.wd1 = command.wd2;
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command.id2 = WORD_EMPTY;
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command.type2 = NO_WORD_TYPE;
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command.raw2[0] = '\0';
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wordclear(&command.wd2);
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goto Lookup;
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case GO_UNKNOWN:
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@ -1220,7 +1217,7 @@ Lookup:
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/* Oh dear, he's disturbed the dwarves. */
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rspeak(DWARVES_AWAKEN);
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terminate(endgame);
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default:
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default: // LCOV_EXCL_LINE
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BUG(ACTION_RETURNED_PHASE_CODE_BEYOND_END_OF_SWITCH); // LCOV_EXCL_LINE
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}
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}
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