Consistent use of 'advent' to avoid collision with BSD Games.
Manual page added.
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6 changed files with 71 additions and 11 deletions
2
.gitignore
vendored
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.gitignore
vendored
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adventure
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advent
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*.o
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*.o
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adventure.data
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adventure.data
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27
Makefile
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Makefile
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# Makefile for the pen-source release of adventure 2.4
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# Makefile for the open-source release of adventure 2.5
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OBJS=main.o init.o actions1.o actions2.o score.o misc.o datime.o
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OBJS=main.o init.o actions1.o actions2.o score.o misc.o datime.o
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SOURCES=$(OBJS:.o=.c) COPYING NEWS README adventure.asc
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.c.o:
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.c.o:
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gcc -O $(DBX) -c $<
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gcc -O $(DBX) -c $<
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adventure: $(OBJS)
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advent: $(OBJS)
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gcc -O $(DBX) -o adventure $(OBJS)
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gcc -O $(DBX) -o advent $(OBJS)
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main.o: misc.h funcs.h
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main.o: misc.h funcs.h
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@ -21,4 +22,22 @@ score.o: misc.h main.h share.h
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misc.o: misc.h main.h
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misc.o: misc.h main.h
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clean:
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clean:
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rm -f *.o adventure
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rm -f *.o advent advent.html advent.6
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# Requires asciidoc and xsltproc/docbook stylesheets.
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.asc.6:
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a2x --doctype manpage --format manpage $<
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.asc.html:
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a2x --doctype manpage --format xhtml -D . $<
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rm -f docbook-xsl.css
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advent-$(VERS).tar.gz: $(SOURCES) advent.6
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tar --transform='s:^:advent-$(VERS)/:' --show-transformed-names -cvzf advent-$(VERS).tar.gz $(SOURCES) advent.6
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dist: advent-$(VERS).tar.gz
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release: advent-$(VERS).tar.gz advent.html
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shipper version=$(VERS) | sh -e -x
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refresh: advent.html
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shipper -N -w version=$(VERS) | sh -e -x
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4
NEWS
Normal file
4
NEWS
Normal file
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= OpenAdventure project news =
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Repository head::
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Forward port of Crowther & Woods's 430-point Adventure 2.5.
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9
README
9
README
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= README for Open Adventure =
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= README for Open Advent =
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This code is a forward-port of the Crowther/Woods Adventure 2.5 from
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This code is a forward-port of the Crowther/Woods Adventure 2.5 from
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1995, last version in the main line of Colossal Cave Adventure
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1995, last version in the main line of Colossal Cave Adventure
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@ -8,6 +8,9 @@ permission and encouragement to this release.
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The file history.txt contains a more detailed history of this game
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The file history.txt contains a more detailed history of this game
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and its ancestors.
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and its ancestors.
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This project is called "Open Adventure" because it's not at all clear
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This project is called "Open Advent" because it's not at all clear
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to number Adventure past 2.5 without misleading or causing collisions
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to number Adventure past 2.5 without misleading or causing collisions
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or both. See the history file for discussion.
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or both. See the history file for discussion. The original 6-character
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name on the PDP-10 has been reverted to in order to avoid a collision
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with the BSD games pport of the anecestral 196 version.
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33
advent.txt
Normal file
33
advent.txt
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= advent(6) =
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:doctype: manpage
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== NAME ==
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advent - Colossal Cave Adventure
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== SYNOPSIS ==
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*advent*
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== DESCRIPTION ==
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The original Colossal Cave Adventure from 1976 was the origin of all
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text adventures, dungeon-crawl games, and computer-hosted roleplaying
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games.
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This is the last version released by Crowther & Woods, its original
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authors, in 1995. It has been known as "adventure 2.5" and "430-point
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adventure".
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This game is released as open source with the permission and encouragement of
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the authors.
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== DISAMBIGUATION ==
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There is an 'adventure' in the BSD games package that is a C
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port of the 1976 ancestor of this game. To avoid a name collision,
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this game builds as 'advent', reflecting the fact that the PDP-10
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on which it originally ran limited filenames to 6 characters.
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== REPORTING BUGS ==
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Report bugs to Eric S. Raymond <esr@thyrsus.com>. The project page is
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at http://catb.org/~esr/open-advent
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== SEE ALSO ==
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wumpus(6), adventure(6), zork(6), rogue(6), nethack(6).
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@ -8,7 +8,7 @@ of hacker folklore.
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The very first version was released by Crowther in 1976, in FORTRAN on
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The very first version was released by Crowther in 1976, in FORTRAN on
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the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time
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the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time
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writing what we could now call firmware for the earliest ARPANET
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writing what we could now call firmware for the earliest ARPANET
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routers) It was a maze game based on the Colossal Cave complex in
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routers.) It was a maze game based on the Colossal Cave complex in
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Kentucy, lacking the D&D-like elements now associated with the game.
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Kentucy, lacking the D&D-like elements now associated with the game.
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Adventure as we now know it, the ancestor of all later versions, was
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Adventure as we now know it, the ancestor of all later versions, was
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@ -66,12 +66,13 @@ he replied on 15 May giving both permission and encouragement.
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== Nomenclature ==
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== Nomenclature ==
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This project is called "Open Adventure" because it's not at all clear
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This project is called "Open Advent" because it's not at all clear
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to number Adventure past 2.5 without misleading or causing
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to number Adventure past 2.5 without misleading or causing
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collisions. Various of the non-mainline versions have claimed to be
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collisions. Various of the non-mainline versions have claimed to be
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versions 3, 4, 5, 6, 7 and for all I know higher than that. It seems
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versions 3, 4, 5, 6, 7 and for all I know higher than that. It seems
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best just to start a new numbering series while acknowledging the
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best just to start a new numbering series while acknowledging the
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links back.
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links back. I have reverted to "Advent" to avoid a name collision
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with the BSD Games version.
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== Sources ==
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== Sources ==
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