Address Gitlab isse #62: Comment typos.
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5 changed files with 14 additions and 14 deletions
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@ -1,5 +1,5 @@
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/*
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* Actions for the duneon-running code.
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* Actions for the dungeon-running code.
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*
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* Copyright (c) 1977, 2005 by Will Crowther and Don Woods
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* Copyright (c) 2017 by Eric S. Raymond
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@ -929,7 +929,7 @@ static phase_codes_t light(verb_t verb, obj_t obj)
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}
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static phase_codes_t listen(void)
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/* Listen. Intransitive only. Print stuff based on object sound proprties. */
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/* Listen. Intransitive only. Print stuff based on object sound properties. */
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{
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bool soundlatch = false;
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vocab_t sound = locations[game.loc].sound;
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2
advent.h
2
advent.h
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@ -13,7 +13,7 @@
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#define LCG_M 1048576L
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#define LINESIZE 1024
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#define TOKLEN 5 // # sigificant characters in a token */
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#define TOKLEN 5 // # outputting characters in a token */
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#define NDWARVES 6 // number of dwarves
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#define PIRATE NDWARVES // must be NDWARVES-1 when zero-origin
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#define DALTLC LOC_NUGGET // alternate dwarf location
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12
main.c
12
main.c
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@ -97,7 +97,7 @@ int main(int argc, char *argv[])
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}
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}
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/* copy inncation line part after switches */
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/* copy invocation line part after switches */
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settings.argc = argc - optind;
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settings.argv = argv + optind;
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settings.optind = 0;
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@ -139,8 +139,8 @@ int main(int argc, char *argv[])
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char *myreadline(const char *prompt)
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{
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/*
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* This function isbn't required for gameplay, readline() straight
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* up would suffice for tat. It's where we interpret command-line
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* This function isn't required for gameplay, readline() straight
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* up would suffice for that. It's where we interpret command-line
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* logfiles for testing purposes.
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*/
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/* Normal case - no script arguments */
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@ -1048,10 +1048,10 @@ static void listobjects(void)
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static bool preprocess_command(command_t *command)
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/* Pre-processes a command input to see if we need to tease out a few specific cases:
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* - "enter water" or "enter stream":
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* wierd specific case that gets the user wet, and then kicks us back to get another command
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* weird specific case that gets the user wet, and then kicks us back to get another command
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* - <object> <verb>:
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* Irregular form of input, but should be allowed. We switch back to <verb> <object> form for
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* furtherprocessing.
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* further processing.
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* - "grate":
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* If in location with grate, we move to that grate. If we're in a number of other places,
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* we move to the entrance.
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@ -1222,7 +1222,7 @@ static bool do_command()
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if (closecheck() )
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return true;
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/* loop until all words in command are procesed */
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/* loop until all words in command are processed */
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while (command.state == PREPROCESSED ) {
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command.state = PROCESSING;
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6
misc.c
6
misc.c
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@ -1,5 +1,5 @@
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/*
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* I/O and support riutines.
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* I/O and support routines.
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*
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* Copyright (c) 1977, 2005 by Will Crowther and Don Woods
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* Copyright (c) 2017 by Eric S. Raymond
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@ -411,7 +411,7 @@ static bool is_valid_int(const char *str)
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if (!*str)
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return false; // LCOV_EXCL_LINE
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// Check for non-digit chars in the rest of the stirng.
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// Check for non-digit chars in the rest of the string.
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while (*str) {
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if (!isdigit(*str))
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return false;
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@ -476,7 +476,7 @@ static void get_vocab_metadata(const char* word, vocab_t* id, word_type_t* type)
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static void tokenize(char* raw, command_t *cmd)
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{
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/*
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* Be caereful about modifing this. We do not want to nuke the
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* Be careful about modifying this. We do not want to nuke the
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* the speech part or ID from the previous turn.
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*/
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memset(&cmd->word[0].raw, '\0', sizeof(cmd->word[0].raw));
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@ -143,8 +143,8 @@ int restore(FILE* fp)
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bool is_valid(struct game_t valgame)
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{
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/* Save files can be roughly grouped into three groups:
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* With valid, reaceable state, with valid, but unreachable
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* state and with invaild state. We check that state is
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* With valid, reacheable state, with valid, but unreachable
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* state and with invalid state. We check that state is
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* valid: no states are outside minimal or maximal value
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*/
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