Reindent.

This commit is contained in:
Eric S. Raymond 2017-07-11 03:26:00 -04:00
parent d9aadeedba
commit 96950869c6
2 changed files with 11 additions and 11 deletions

View file

@ -420,12 +420,12 @@ static int chain(verb_t verb)
switch (game.prop[BEAR]) {
case BEAR_DEAD:
// LCOV_EXCL_START
/* Can't be reached as long as the only way for the bear to die
* is from a bridge collapse. Leave in in case this changes, but
* exclude from coverage testing. */
/* Can't be reached as long as the only way for the bear to die
* is from a bridge collapse. Leave in in case this changes, but
* exclude from coverage testing. */
game.fixed[BEAR] = IS_FIXED;
break;
// LCOV_EXCL_STOP
// LCOV_EXCL_STOP
default:
game.fixed[BEAR] = IS_FREE;
}

4
main.c
View file

@ -1103,7 +1103,7 @@ Lclearobj:
game.knfloc = 0;
// Get command input from user
if(!get_command_input(&command))
if (!get_command_input(&command))
return false;
Lclosecheck:
@ -1201,7 +1201,7 @@ Lookup:
command.raw1[0] = toupper(command.raw1[0]);
sspeak(DO_WHAT, command.raw1);
command.obj = 0;
// Fallthrough
// Fallthrough
case GO_CHECKHINT: // Fallthrough
case GO_CLEAROBJ:
goto Lclearobj;