Rationalize names of structure array sizes.
Everything that camn be #define become one, in all caps to signify that it's a constant.
This commit is contained in:
parent
07207420a2
commit
985137d9c7
5 changed files with 21 additions and 24 deletions
8
main.c
8
main.c
|
@ -189,7 +189,7 @@ static bool fallback_handler(char *buf)
|
|||
static void checkhints(void)
|
||||
{
|
||||
if (conditions[game.loc] >= game.conds) {
|
||||
for (int hint = 0; hint < HINT_COUNT; hint++) {
|
||||
for (int hint = 0; hint < NHINTS; hint++) {
|
||||
if (game.hinted[hint])
|
||||
continue;
|
||||
if (!CNDBIT(game.loc, hint + 1 + COND_HBASE))
|
||||
|
@ -468,7 +468,7 @@ static bool dwarfmove(void)
|
|||
/* "You're dead, Jim."
|
||||
*
|
||||
* If the current loc is zero, it means the clown got himself killed.
|
||||
* We'll allow this maxdie times. maximum_deaths is automatically set based
|
||||
* We'll allow this maxdie times. NDEATHS is automatically set based
|
||||
* on the number of snide messages available. Each death results in
|
||||
* a message (81, 83, etc.) which offers reincarnation; if accepted,
|
||||
* this results in message 82, 84, etc. The last time, if he wants
|
||||
|
@ -496,7 +496,7 @@ static void croak(void)
|
|||
* death and exit. */
|
||||
rspeak(DEATH_CLOSING);
|
||||
terminate(endgame);
|
||||
} else if (game.numdie == maximum_deaths || !YES(query, yes_response, arbitrary_messages[OK_MAN]))
|
||||
} else if (game.numdie == NDEATHS || !YES(query, yes_response, arbitrary_messages[OK_MAN]))
|
||||
terminate(endgame);
|
||||
else {
|
||||
game.place[WATER] = game.place[OIL] = LOC_NOWHERE;
|
||||
|
@ -1022,7 +1022,7 @@ L2607:
|
|||
|
||||
/* If a turn threshold has been met, apply penalties and tell
|
||||
* the player about it. */
|
||||
for (int i = 0; i < turn_threshold_count; ++i)
|
||||
for (int i = 0; i < NTHRESHOLDS; ++i)
|
||||
{
|
||||
if (game.turns == turn_thresholds[i].threshold + 1)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue