Magic number elimination, repair some careless replace damage.
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df86aa283b
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3 changed files with 5 additions and 5 deletions
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@ -578,7 +578,7 @@ static int find(token_t verb, token_t obj)
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obj == LIQLOC(game.loc) ||
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(obj == DWARF && ATDWRF(game.loc) > 0))
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spk = YOU_HAVEIT;
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if (game.closed)spk = NEEDED_NEreplace;
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if (game.closed)spk = NEEDED_NEARBY;
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if (TOTING(obj))spk = ALREADY_CARRYING;
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RSPEAK(spk);
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return GO_CLEAROBJ;
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@ -804,7 +804,7 @@ arbitrary_messages: !!omap
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- FUTILE_CRAWL: 'You have crawled around in some little holes and wound up back in the\nmain passage.'
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- FOLLOW_STREAM: 'I don''t know where the cave is, but hereabouts no stream can run on\nthe surface for long. I would try the stream.'
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- NEED_DETAIL: 'I need more detailed instructions to do that.'
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- NEreplace: 'I can only tell you what you see as you move about and manipulate\nthings. I cannot tell you where remote things are.'
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- NEARBY: 'I can only tell you what you see as you move about and manipulate\nthings. I cannot tell you where remote things are.'
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- OGRE_SNARL: 'The ogre snarls and shoves you back.'
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- HUH_MAN: 'Huh?'
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- ENTRY_QUERY: 'Are you trying to get into the cave?'
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@ -883,7 +883,7 @@ arbitrary_messages: !!omap
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- SPLATTER_MESSAGE: 'There is a loud explosion, and you are suddenly splashed across the\nwalls of the room.'
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- DWARVES_AWAKEN: 'The resulting ruckus has awakened the dwarves. There are now several\nthreatening little dwarves in the room with you! Most of them throw\nknives at you! All of them get you!'
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- UNHAPPY_BIRD: 'Oh, leave the poor unhappy bird alone.'
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- NEEDED_NEreplace: 'I daresay whatever you want is around here somewhere.'
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- NEEDED_NEARBY: 'I daresay whatever you want is around here somewhere.'
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- STOP_UNKNOWN: 'I don''t know the word "stop". Use "quit" if you want to give up.'
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- NOT_CONNECTED: 'You can''t get there from here.'
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- TAME_BEAR: 'You are being followed by a very large, tame bear.'
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4
main.c
4
main.c
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@ -451,7 +451,7 @@ static bool dwarfmove(void)
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if (game.dtotal == 0)
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return true;
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SETPRM(1, game.dtotal, 0);
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RSPEAK(DWARF_PACK + 1 / game.dtotal); /* FIXME: Arithmetic on message number */
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RSPEAK(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK);
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if (attack == 0)
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return true;
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if (game.dflag == 2)game.dflag = 3;
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@ -606,7 +606,7 @@ static bool playermove(token_t verb, int motion)
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if (motion == 29 || motion == 30)spk = BAD_DIRECTION;
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if (motion == 7 || motion == 36 || motion == 37)spk = UNSURE_FACING;
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if (motion == 11 || motion == 19)spk = NO_INOUT_HERE;
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if (verb == FIND || verb == INVENT)spk = NEreplace;
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if (verb == FIND || verb == INVENT)spk = NEARBY;
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if (motion == 62 || motion == 65)spk = NOTHING_HAPPENS;
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if (motion == 17)spk = WHICH_WAY;
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RSPEAK(spk);
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