Fix typos in the history.
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by Eric S. Raymond
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Adventure is the fons et origo of all later dungeon-crawling games,
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the gandaddy of interacive fiction, and one of the hallowed artifacts
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the grandaddy of interactive fiction, and one of the hallowed artifacts
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of hacker folklore.
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The very first version was released by Crowther in 1976, in FORTRAN on
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the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time
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writing what we could now call firmware for the earliest ARPANET
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routers.) It was a maze game based on the Colossal Cave complex in
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Kentucy, lacking the D&D-like elements now associated with the game.
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Kentucky, lacking the D&D-like elements now associated with the game.
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Adventure as we now know it, the ancestor of all later versions, was
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was released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977
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@ -43,7 +43,7 @@ Same articles at <<DA>> are a narrative of the history of the
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game. There is an in-depth study of its origins at <<SN>>.
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Many versions are collected at The Interactive Fiction Archive
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<<IFA>>; note however that its dates for the earliest releases
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don't match eother comments in the code or the careful reconstruction
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don't match other comments in the code or the careful reconstruction
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in <<SN>>.
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Future versions of this document may attempt to untangle some of the
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