Reflow.
This commit is contained in:
parent
20fd7c589f
commit
9c3f4b0c90
2 changed files with 9 additions and 8 deletions
6
advent.h
6
advent.h
|
@ -87,11 +87,11 @@
|
|||
#define PROP_IS_INVALID(val) (val < -MAX_STATE || val > MAX_STATE)
|
||||
#define OBJECT_IS_STASHED(obj) (game.objects[obj].prop < 0)
|
||||
#define OBJECT_IS_NOTFOUND(obj) (!game.objects[obj].found)
|
||||
#define OBJECT_IS_FOUND(obj) \
|
||||
#define OBJECT_IS_FOUND(obj) \
|
||||
(game.objects[obj].found && game.objects[obj].prop == 0)
|
||||
#define OBJECT_IS_STASHED_OR_UNSEEN(obj) \
|
||||
#define OBJECT_IS_STASHED_OR_UNSEEN(obj) \
|
||||
(!game.objects[obj].found || game.objects[obj].prop < 0)
|
||||
#define OBJECT_SET_FOUND(obj) \
|
||||
#define OBJECT_SET_FOUND(obj) \
|
||||
do { \
|
||||
game.objects[obj].found = true; \
|
||||
game.objects[obj].prop = STATE_FOUND; \
|
||||
|
|
11
main.c
11
main.c
|
@ -1272,8 +1272,9 @@ static bool do_command(void) {
|
|||
pspeak(OYSTER, look, true, 1);
|
||||
}
|
||||
for (size_t i = 1; i <= NOBJECTS; i++) {
|
||||
if (TOTING(i) && (OBJECT_IS_NOTFOUND(i) ||
|
||||
OBJECT_IS_STASHED(i))) {
|
||||
if (TOTING(i) &&
|
||||
(OBJECT_IS_NOTFOUND(i) ||
|
||||
OBJECT_IS_STASHED(i))) {
|
||||
game.objects[i].prop =
|
||||
OBJECT_STASHED(i);
|
||||
}
|
||||
|
@ -1282,10 +1283,10 @@ static bool do_command(void) {
|
|||
|
||||
/* Check to see if the room is dark. */
|
||||
game.wzdark = DARK(game.loc);
|
||||
|
||||
|
||||
/* If the knife is not here it permanently disappears.
|
||||
* Possibly this should fire if the knife is here but
|
||||
* the room is dark? */
|
||||
* Possibly this should fire if the knife is here but
|
||||
* the room is dark? */
|
||||
if (game.knfloc > LOC_NOWHERE &&
|
||||
game.knfloc != game.loc) {
|
||||
game.knfloc = LOC_NOWHERE;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue