Reflow.
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parent
20fd7c589f
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2 changed files with 9 additions and 8 deletions
11
main.c
11
main.c
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@ -1272,8 +1272,9 @@ static bool do_command(void) {
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pspeak(OYSTER, look, true, 1);
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}
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for (size_t i = 1; i <= NOBJECTS; i++) {
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if (TOTING(i) && (OBJECT_IS_NOTFOUND(i) ||
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OBJECT_IS_STASHED(i))) {
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if (TOTING(i) &&
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(OBJECT_IS_NOTFOUND(i) ||
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OBJECT_IS_STASHED(i))) {
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game.objects[i].prop =
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OBJECT_STASHED(i);
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}
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@ -1282,10 +1283,10 @@ static bool do_command(void) {
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/* Check to see if the room is dark. */
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game.wzdark = DARK(game.loc);
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/* If the knife is not here it permanently disappears.
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* Possibly this should fire if the knife is here but
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* the room is dark? */
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* Possibly this should fire if the knife is here but
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* the room is dark? */
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if (game.knfloc > LOC_NOWHERE &&
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game.knfloc != game.loc) {
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game.knfloc = LOC_NOWHERE;
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