Ready to ship 1.20.
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// SPDX-FileCopyrightText: (C) Eric S. Raymond <esr@thyrsus.com>
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// SPDX-FileCopyrightText: (C) Eric S. Raymond <esr@thyrsus.com>
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// SPDX-License-Identifier: CC-BY-4.0
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// SPDX-License-Identifier: CC-BY-4.0
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Repository head::
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1.20: 2024-09-23::
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Make oldstyle correctly suppress line editing.
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Make oldstyle correctly suppress line editing.
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1.19: 2024-06-27::
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1.19: 2024-06-27::
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2
advent.h
2
advent.h
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* the cave starts to close. Only seems to be significant for the bird
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* the cave starts to close. Only seems to be significant for the bird
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* and readable objects, notably the clam/oyster - but the code around
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* and readable objects, notably the clam/oyster - but the code around
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* those tests is difficult to read.
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* those tests is difficult to read.
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*
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* All tests of the prop member are done with either these macros or ==.
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*/
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*/
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#define OBJECT_IS_NOTFOUND(obj) (game.objects[obj].prop == STATE_NOTFOUND)
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#define OBJECT_IS_NOTFOUND(obj) (game.objects[obj].prop == STATE_NOTFOUND)
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#define OBJECT_IS_FOUND(obj) (game.objects[obj].prop == STATE_FOUND)
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#define OBJECT_IS_FOUND(obj) (game.objects[obj].prop == STATE_FOUND)
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