diff --git a/score.c b/score.c index ed9cded..c0a0277 100644 --- a/score.c +++ b/score.c @@ -48,7 +48,7 @@ int score(enum termination mode) k = 14; if (i > CHEST) k = 16; - if (game.objects[i].prop > STATE_NOTFOUND) + if (!PROP_IS_STASHED(i) && !PROP_IS_NOTFOUND(i)) score += 2; if (game.objects[i].place == LOC_BUILDING && PROP_IS_FOUND(i)) score += k - 2;