Reformat actions.c, no code changes.
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parent
54d22714d9
commit
9ecbfa2ca8
1 changed files with 121 additions and 123 deletions
32
actions.c
32
actions.c
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@ -174,7 +174,6 @@ static int vbreak(token_t obj)
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}
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}
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}
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}
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static int brief(void)
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static int brief(void)
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/* Brief. Intransitive only. Suppress long descriptions after first time. */
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/* Brief. Intransitive only. Suppress long descriptions after first time. */
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{
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{
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@ -970,10 +969,9 @@ static int wave(token_t obj)
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}
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}
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}
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}
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/* This stuff was broken off as part of an effort to get the main program
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/* We're called with a number that says what label the caller wanted
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* to compile without running out of memory. We're called with a number
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* to "goto", and we return a similar label number for the caller to
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* that says what label the caller wanted to "goto", and we return a
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* "goto".
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* similar label number for the caller to "goto".
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*/
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*/
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int action(FILE *input, long STARTAT, long verb, long obj)
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int action(FILE *input, long STARTAT, long verb, long obj)
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@ -1089,33 +1087,33 @@ L5010: if (WD2 > 0) return(2800);
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RSPEAK(255);
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RSPEAK(255);
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return(2600);
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return(2600);
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L5100: if (K != GRATE) goto L5110;
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L5100:
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if (K != GRATE) goto L5110;
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if (game.loc == 1 || game.loc == 4 || game.loc == 7)K=DPRSSN;
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if (game.loc == 1 || game.loc == 4 || game.loc == 7)K=DPRSSN;
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if (game.loc > 9 && game.loc < 15)K=ENTRNC;
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if (game.loc > 9 && game.loc < 15)K=ENTRNC;
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if (K != GRATE) return(8);
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if (K != GRATE) return(8);
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L5110: if (K == DWARF && ATDWRF(game.loc) > 0) goto L5010;
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L5110:
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if (K == DWARF && ATDWRF(game.loc) > 0) goto L5010;
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if ((LIQ(0) == K && HERE(BOTTLE)) || K == LIQLOC(game.loc)) goto L5010;
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if ((LIQ(0) == K && HERE(BOTTLE)) || K == LIQLOC(game.loc)) goto L5010;
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if (obj != OIL || !HERE(URN) || game.prop[URN] == 0) goto L5120;
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if (obj != OIL || !HERE(URN) || game.prop[URN] == 0) goto L5120;
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obj=URN;
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obj=URN;
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goto L5010;
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goto L5010;
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L5120: if (obj != PLANT || !AT(PLANT2) || game.prop[PLANT2] == 0) goto L5130;
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L5120:
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if (obj != PLANT || !AT(PLANT2) || game.prop[PLANT2] == 0) goto L5130;
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obj=PLANT2;
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obj=PLANT2;
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goto L5010;
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goto L5010;
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L5130: if (obj != KNIFE || game.knfloc != game.loc) goto L5140;
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L5130:
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if (obj != KNIFE || game.knfloc != game.loc) goto L5140;
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game.knfloc= -1;
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game.knfloc= -1;
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SPK=116;
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SPK=116;
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return(2011);
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return(2011);
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L5140: if (obj != ROD || !HERE(ROD2)) goto L5190;
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L5140:
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if (obj != ROD || !HERE(ROD2)) goto L5190;
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obj=ROD2;
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obj=ROD2;
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goto L5010;
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goto L5010;
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L5190: if ((verb == FIND || verb == INVENT) && WD2 <= 0) goto L5010;
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L5190:
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if ((verb == FIND || verb == INVENT) && WD2 <= 0) goto L5010;
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SETPRM(1,WD1,WD1X);
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SETPRM(1,WD1,WD1X);
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RSPEAK(256);
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RSPEAK(256);
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return(2012);
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return(2012);
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/* Statement numbers in this section are 8000 for intransitive verbs, 9000 for
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* transitive, plus ten times the verb number. Many intransitive verbs use the
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* transitive code, and some verbs use code for other verbs, as noted below. */
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}
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}
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