Address Gitlab issue #52: endgame oyster reading is incorrect
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@ -47,6 +47,8 @@ Bug fixes:
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* Reading the relocated Witt's End sign in the endgame didn't work right.
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* Oyster was readable after first gotten even when not carried.
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* Behavior when saying the giant's magic words outside his room wasn't
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quite correct - the game responded as though the player were in
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the room ("...can't you read?"). The new message is "Well, that was
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@ -65,6 +67,8 @@ Bug fixes:
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* Under odd circumstances (dropping rug or vase outdoors) the game could
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say "floor" when it should say "ground" (or "dirt", or something).
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Enhancements:
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By default, advent issues "> " as a command prompt. This feature
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became common in many variants after the original 350-point version,
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but was never backported into Crowther & Woods's main line before now.
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@ -85,7 +89,7 @@ but as a way for game logs to set the PRNG (pseudorandom-number generator) so
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that random events (dwarf & pirate appearances, the bird's magic word)
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will be reproducible.
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A "version" command has beem added. This has no effect on gameplay.
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A "version" command has been added. This has no effect on gameplay.
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The text displayed by the "news" command has been updated.
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A -l command-line option has been added. When this is given (with a
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