Add a useful warning to the tests makefile
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1 changed files with 10 additions and 5 deletions
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@ -92,6 +92,9 @@ scheck7:
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@./outcheck.sh "test -r with valid input"
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SCHECKS = scheck1 scheck2 scheck3 scheck4 scheck5 scheck6 scheck7
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# Don't run this from here, you'll get ctyptic warnings and no good result
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# if the advent binary wasn't built with covrage flags. Do "make clean covetage"
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# from the top-level directory.
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coverage: check
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lcov -t "advent" -o $(PARDIR)/advent.info -c -d $(PARDIR) --gcov-tool=$(GCOV)
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genhtml -o $(PARDIR)/coverage/ $(PARDIR)/advent.info
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@ -124,18 +127,20 @@ tap: count $(TEST_TARGETS)
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count:
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@echo 1..$(words $(TEST_TARGETS))
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# The following machinery tests the gane against a binary made from
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# The following machinery tests the game against a binary made from
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# the advent430 branch To use it, switch to that branch, build the
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# binary, sand run it once to generate adventure.data, then switch
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# back to master leaving advent430 and adventure.data in place (make
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# clean does not remove them).
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# binary, run it once to generate adventure.data, then switch back to
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# master leaving advent430 and adventure.data in place (make clean
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# does not remove them).
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#
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# The diff file produced has corrected spellings in it. That's what oldfilter
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# is for, to massage out the orioginal dpellings and avoid noise diffs.
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# Diffs in amount of whitespace and trailing whitespace are ignored
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#
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# A magic comment of NOCOMPARE in a log file excludes it from this comparison.
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# First use of this is to avoid a spurious mismatch on the news text.
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# making it a skipped test in the TAP view. First use of this was to avoid a
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# spurious mismatch on the news text. Other uses avoid spurios mismatches due
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# to bug fixes.
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TAPFILTER=tapview
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ancient: $(SGAMES)
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@if [ -f ../advent430 ]; then cp ../advent430 ../adventure.data .; else echo "advent430 nonexistent"; exit 1; fi
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