Simplify initialization code. All tests pass, 100% coverage.

This commit is contained in:
Eric S. Raymond 2023-04-14 08:13:24 -04:00
parent 9ff036d789
commit a6b41fdb8f

2
init.c
View file

@ -89,9 +89,9 @@ int initialise(void)
* not yet found, so we know when to close the cave. */
for (int treasure = 1; treasure <= NOBJECTS; treasure++) {
if (objects[treasure].is_treasure) {
++game.tally;
if (objects[treasure].inventory != 0)
PROP_SET_NOT_FOUND(treasure);
game.tally = game.tally - game.objects[treasure].prop;
}
}
game.conds = setbit(COND_HBASE);