Split saveresume to reduce complexity
Fixed a bug where current time was printed as version of advent when loading an old savegame.
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adbbd1df25
commit
a6feda5307
3 changed files with 57 additions and 48 deletions
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@ -1097,8 +1097,8 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj)
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case 26: /* READ */ return read(input, verb, INTRANSITIVE);
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case 27: /* BREAK */ return GO_UNKNOWN;
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case 28: /* WAKE */ return GO_UNKNOWN;
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case 29: /* SUSP */ return saveresume(input, false);
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case 30: /* RESU */ return saveresume(input, true);
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case 29: /* SUSP */ return suspend(input);
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case 30: /* RESU */ return resume(input);
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case 31: /* FLY */ return fly(verb, INTRANSITIVE);
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case 32: /* LISTE */ return listen();
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case 33: /* ZZZZ */ return reservoir();
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3
advent.h
3
advent.h
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@ -114,7 +114,8 @@ extern void set_seed(long);
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extern unsigned long get_next_lcg_value(void);
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extern long randrange(long);
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extern void score(enum termination);
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extern int saveresume(FILE *, bool);
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extern int suspend(FILE *);
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extern int resume(FILE *);
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/*
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* MOD(N,M) = Arithmetic modulus
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42
saveresume.c
42
saveresume.c
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@ -29,34 +29,24 @@ struct save_t {
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};
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struct save_t save;
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int saveresume(FILE *input, bool resume)
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/* Suspend and resume */
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int suspend(FILE *input)
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{
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long i, k;
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FILE *fp = NULL;
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if (!resume) {
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/* Suspend. Offer to save things in a file, but charging
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* some points (so can't win by using saved games to retry
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* battles or to start over after learning zzword). */
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RSPEAK(SUSPEND_WARNING);
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if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
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game.saved=game.saved+5;
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}
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else
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{
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/* Resume. Read a suspended game back from a file. */
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if (game.loc != 1 || game.abbrev[1] != 1) {
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RSPEAK(RESUME_ABANDON);
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if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
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}
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}
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while (fp == NULL) {
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char* name = linenoise("\nFile name: ");
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if (name == NULL)
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return GO_TOP;
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fp = fopen(name,(resume ? READ_MODE : WRITE_MODE));
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fp = fopen(name, WRITE_MODE);
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if (fp == NULL)
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printf("Can't open file %s, try again.\n", name);
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linenoiseFree(name);
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@ -64,8 +54,6 @@ int saveresume(FILE *input, bool resume)
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DATIME(&i,&k);
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k=i+650*k;
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if (!resume)
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{
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save.savetime = k;
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save.mode = -1;
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save.version = VRSION;
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@ -76,11 +64,32 @@ int saveresume(FILE *input, bool resume)
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fclose(fp);
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RSPEAK(RESUME_HELP);
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exit(0);
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} else {
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}
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int resume(FILE *input)
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{
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FILE *fp = NULL;
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/* Resume. Read a suspended game back from a file. */
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if (game.loc != 1 || game.abbrev[1] != 1) {
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RSPEAK(RESUME_ABANDON);
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if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
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}
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while (fp == NULL) {
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char* name = linenoise("\nFile name: ");
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if (name == NULL)
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return GO_TOP;
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fp = fopen(name, READ_MODE);
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if (fp == NULL)
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printf("Can't open file %s, try again.\n", name);
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linenoiseFree(name);
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}
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IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
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fclose(fp);
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if (save.version != VRSION) {
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SETPRM(1,k/10,MOD(k,10));
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SETPRM(1,save.version/10,MOD(save.version,10));
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SETPRM(3,VRSION/10,MOD(VRSION,10));
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RSPEAK(VERSION_SKEW);
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} else {
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@ -90,7 +99,6 @@ int saveresume(FILE *input, bool resume)
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game.zzword=RNDVOC(3,game.zzword);
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}
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return GO_TOP;
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}
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}
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/* end */
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