Spelling fixes.
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3 changed files with 5 additions and 5 deletions
4
advent.h
4
advent.h
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@ -65,7 +65,7 @@
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* PROP_STASHED is supposed to map a state property value to a
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* negative range, where the object cannot be picked up but the value
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* can be recovered later. Various objects get this property when
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* the cave starts to close. On;y seems to be signifucant for the bird
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* the cave starts to close. Only seems to be significant for the bird
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* and readable objects, notably the clam/oyster - but the code around
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* those test is difficult to read.
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*/
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@ -243,7 +243,7 @@ struct game_t {
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} dwarves[NDWARVES + 1];
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struct {
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#ifdef FOUNDBOOL
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bool32_t found; // has the location of this object bween found?
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bool32_t found; // has the location of this object been found?
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#endif
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loc_t fixed; // fixed location of object (if not IS_FREE)
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int32_t prop; // object state */
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