Location arithmetic elimination.

This commit is contained in:
Eric S. Raymond 2017-07-05 20:29:50 -04:00
parent ad24add3c0
commit b2a686b07d

View file

@ -813,12 +813,12 @@ static int fly(token_t verb, token_t obj)
} }
game.oldlc2 = game.oldloc; game.oldlc2 = game.oldloc;
game.oldloc = game.loc; game.oldloc = game.loc;
/* FIXME: Arithmetic on location values */
game.newloc = game.place[RUG] + game.fixed[RUG] - game.loc;
if (game.prop[SAPPH] == STATE_NOTFOUND) { if (game.prop[SAPPH] == STATE_NOTFOUND) {
game.newloc = game.place[SAPPH];
rspeak(RUG_GOES); rspeak(RUG_GOES);
} else { } else {
game.newloc = LOC_CLIFF;
rspeak(RUG_RETURNS); rspeak(RUG_RETURNS);
} }
return GO_TERMINATE; return GO_TERMINATE;