Re-format to consistent indent style with "make indent".

This commit is contained in:
Eric S. Raymond 2017-06-18 06:18:51 -04:00
parent a37e578f63
commit b3057f038b
8 changed files with 2516 additions and 2419 deletions

602
misc.c
View file

@ -12,34 +12,31 @@
char* xstrdup(const char* s)
{
char* ptr = strdup(s);
if (ptr == NULL)
{
fprintf(stderr, "Out of memory!\n");
exit(EXIT_FAILURE);
char* ptr = strdup(s);
if (ptr == NULL) {
fprintf(stderr, "Out of memory!\n");
exit(EXIT_FAILURE);
}
return(ptr);
return (ptr);
}
void packed_to_token(long packed, char token[6])
{
// Unpack and map back to ASCII.
for (int i = 0; i < 5; ++i)
{
char advent = (packed >> i * 6) & 63;
token[4 - i] = advent_to_ascii[(int) advent];
// Unpack and map back to ASCII.
for (int i = 0; i < 5; ++i) {
char advent = (packed >> i * 6) & 63;
token[4 - i] = advent_to_ascii[(int) advent];
}
// Ensure the last character is \0.
token[5] = '\0';
// Ensure the last character is \0.
token[5] = '\0';
// Replace trailing whitespace with \0.
for (int i = 4; i >= 0; --i)
{
if (token[i] == ' ' || token[i] == '\t')
token[i] = '\0';
else
break;
// Replace trailing whitespace with \0.
for (int i = 4; i >= 0; --i) {
if (token[i] == ' ' || token[i] == '\t')
token[i] = '\0';
else
break;
}
}
@ -47,109 +44,97 @@ void packed_to_token(long packed, char token[6])
void newspeak(const char* msg)
{
// Do nothing if we got a null pointer.
if (msg == NULL)
return;
// Do nothing if we got a null pointer.
if (msg == NULL)
return;
// Do nothing if we got an empty string.
if (strlen(msg) == 0)
return;
// Do nothing if we got an empty string.
if (strlen(msg) == 0)
return;
// Print a newline if the global game.blklin says to.
if (game.blklin == true)
printf("\n");
// Print a newline if the global game.blklin says to.
if (game.blklin == true)
printf("\n");
// Create a copy of our string, so we can edit it.
char* copy = xstrdup(msg);
// Create a copy of our string, so we can edit it.
char* copy = xstrdup(msg);
// Staging area for stringified parameters.
char parameters[5][100]; // FIXME: to be replaced with dynamic allocation
// Handle format specifiers (including the custom %C, %L, %S) by adjusting the parameter accordingly, and replacing the specifier with %s.
int pi = 0; // parameter index
for (int i = 0; i < (int)strlen(msg); ++i)
{
if (msg[i] == '%')
{
++pi;
// Staging area for stringified parameters.
char parameters[5][100]; // FIXME: to be replaced with dynamic allocation
// Integer specifier. In order to accommodate the fact that PARMS can have both legitimate integers *and* packed tokens, stringify everything. Future work may eliminate the need for this.
if (msg[i + 1] == 'd')
{
copy[i + 1] = 's';
sprintf(parameters[pi], "%ld", PARMS[pi]);
}
// Handle format specifiers (including the custom %C, %L, %S) by adjusting the parameter accordingly, and replacing the specifier with %s.
int pi = 0; // parameter index
for (int i = 0; i < (int)strlen(msg); ++i) {
if (msg[i] == '%') {
++pi;
// Unmodified string specifier.
if (msg[i + 1] == 's')
{
packed_to_token(PARMS[pi], parameters[pi]);
}
// Integer specifier. In order to accommodate the fact that PARMS can have both legitimate integers *and* packed tokens, stringify everything. Future work may eliminate the need for this.
if (msg[i + 1] == 'd') {
copy[i + 1] = 's';
sprintf(parameters[pi], "%ld", PARMS[pi]);
}
// Singular/plural specifier.
if (msg[i + 1] == 'S')
{
copy[i + 1] = 's';
if (PARMS[pi - 1] > 1) // look at the *previous* parameter (which by necessity must be numeric)
{
sprintf(parameters[pi], "%s", "s");
}
else
{
sprintf(parameters[pi], "%s", "");
}
}
// Unmodified string specifier.
if (msg[i + 1] == 's') {
packed_to_token(PARMS[pi], parameters[pi]);
}
// All-lowercase specifier.
if (msg[i + 1] == 'L')
{
copy[i + 1] = 's';
packed_to_token(PARMS[pi], parameters[pi]);
for (int j = 0; j < (int)strlen(parameters[pi]); ++j)
{
parameters[pi][j] = tolower(parameters[pi][j]);
}
}
// Singular/plural specifier.
if (msg[i + 1] == 'S') {
copy[i + 1] = 's';
if (PARMS[pi - 1] > 1) { // look at the *previous* parameter (which by necessity must be numeric)
sprintf(parameters[pi], "%s", "s");
} else {
sprintf(parameters[pi], "%s", "");
}
}
// First char uppercase, rest lowercase.
if (msg[i + 1] == 'C')
{
copy[i + 1] = 's';
packed_to_token(PARMS[pi], parameters[pi]);
for (int j = 0; j < (int)strlen(parameters[pi]); ++j)
{
parameters[pi][j] = tolower(parameters[pi][j]);
}
parameters[pi][0] = toupper(parameters[pi][0]);
}
}
// All-lowercase specifier.
if (msg[i + 1] == 'L') {
copy[i + 1] = 's';
packed_to_token(PARMS[pi], parameters[pi]);
for (int j = 0; j < (int)strlen(parameters[pi]); ++j) {
parameters[pi][j] = tolower(parameters[pi][j]);
}
}
// First char uppercase, rest lowercase.
if (msg[i + 1] == 'C') {
copy[i + 1] = 's';
packed_to_token(PARMS[pi], parameters[pi]);
for (int j = 0; j < (int)strlen(parameters[pi]); ++j) {
parameters[pi][j] = tolower(parameters[pi][j]);
}
parameters[pi][0] = toupper(parameters[pi][0]);
}
}
}
// Render the final string.
char rendered[2000]; // FIXME: to be replaced with dynamic allocation
sprintf(rendered, copy, parameters[1], parameters[2], parameters[3], parameters[4]); // FIXME: to be replaced with vsprintf()
// Render the final string.
char rendered[2000]; // FIXME: to be replaced with dynamic allocation
sprintf(rendered, copy, parameters[1], parameters[2], parameters[3], parameters[4]); // FIXME: to be replaced with vsprintf()
// Print the message.
printf("%s\n", rendered);
// Print the message.
printf("%s\n", rendered);
free(copy);
free(copy);
}
void PSPEAK(vocab_t msg,int skip)
void PSPEAK(vocab_t msg, int skip)
/* Find the skip+1st message from msg and print it. msg should be
* the index of the inventory message for object. (INVEN+N+1 message
* is game.prop=N message). */
{
if (skip >= 0)
newspeak(object_descriptions[msg].longs[skip]);
else
newspeak(object_descriptions[msg].inventory);
if (skip >= 0)
newspeak(object_descriptions[msg].longs[skip]);
else
newspeak(object_descriptions[msg].inventory);
}
void RSPEAK(vocab_t i)
/* Print the i-th "random" message (section 6 of database). */
{
newspeak(arbitrary_messages[i]);
newspeak(arbitrary_messages[i]);
}
void SETPRM(long first, long p1, long p2)
@ -157,16 +142,16 @@ void SETPRM(long first, long p1, long p2)
* are stored into PARMS(first) and PARMS(first+1). */
{
if (first >= MAXPARMS)
BUG(29);
BUG(29);
else {
PARMS[first] = p1;
PARMS[first+1] = p2;
PARMS[first] = p1;
PARMS[first + 1] = p2;
}
}
bool GETIN(FILE *input,
long *pword1, long *pword1x,
long *pword2, long *pword2x)
long *pword1, long *pword1x,
long *pword2, long *pword2x)
/* Get a command from the adventurer. Snarf out the first word, pad it with
* blanks, and return it in WORD1. Chars 6 thru 10 are returned in WORD1X, in
* case we need to print out the whole word in an error message. Any number of
@ -176,27 +161,27 @@ bool GETIN(FILE *input,
long junk;
for (;;) {
if (game.blklin)
TYPE0();
if (!MAPLIN(input))
return false;
*pword1=GETTXT(true,true,true);
if (game.blklin && *pword1 < 0)
continue;
*pword1x=GETTXT(false,true,true);
do {
junk=GETTXT(false,true,true);
} while
(junk > 0);
*pword2=GETTXT(true,true,true);
*pword2x=GETTXT(false,true,true);
do {
junk=GETTXT(false,true,true);
} while
(junk > 0);
if (GETTXT(true,true,true) <= 0)
return true;
RSPEAK(TWO_WORDS);
if (game.blklin)
TYPE0();
if (!MAPLIN(input))
return false;
*pword1 = GETTXT(true, true, true);
if (game.blklin && *pword1 < 0)
continue;
*pword1x = GETTXT(false, true, true);
do {
junk = GETTXT(false, true, true);
} while
(junk > 0);
*pword2 = GETTXT(true, true, true);
*pword2x = GETTXT(false, true, true);
do {
junk = GETTXT(false, true, true);
} while
(junk > 0);
if (GETTXT(true, true, true) <= 0)
return true;
RSPEAK(TWO_WORDS);
}
}
@ -207,17 +192,17 @@ long YES(FILE *input, vocab_t x, vocab_t y, vocab_t z)
token_t reply, junk1, junk2, junk3;
for (;;) {
RSPEAK(x);
GETIN(input, &reply, &junk1, &junk2, &junk3);
if (reply == MAKEWD(250519) || reply == MAKEWD(25)) {
RSPEAK(y);
return true;
}
if (reply == MAKEWD(1415) || reply == MAKEWD(14)) {
RSPEAK(z);
return false;
}
RSPEAK(PLEASE_ANSWER);
RSPEAK(x);
GETIN(input, &reply, &junk1, &junk2, &junk3);
if (reply == MAKEWD(250519) || reply == MAKEWD(25)) {
RSPEAK(y);
return true;
}
if (reply == MAKEWD(1415) || reply == MAKEWD(14)) {
RSPEAK(z);
return false;
}
RSPEAK(PLEASE_ANSWER);
}
}
@ -234,39 +219,39 @@ long GETTXT(bool skip, bool onewrd, bool upper)
static long splitting = -1;
if (LNPOSN != splitting)
splitting = -1;
text= -1;
splitting = -1;
text = -1;
while (true) {
if (LNPOSN > LNLENG)
return(text);
if ((!skip) || INLINE[LNPOSN] != 0)
break;
++LNPOSN;
if (LNPOSN > LNLENG)
return (text);
if ((!skip) || INLINE[LNPOSN] != 0)
break;
++LNPOSN;
}
text=0;
for (int I=1; I<=TOKLEN; I++) {
text=text*64;
if (LNPOSN > LNLENG || (onewrd && INLINE[LNPOSN] == 0))
continue;
char current=INLINE[LNPOSN];
if (current < ascii_to_advent['%']) {
splitting = -1;
if (upper && current >= ascii_to_advent['a'])
current=current-26;
text=text+current;
++LNPOSN;
continue;
}
if (splitting != LNPOSN) {
text=text+ascii_to_advent['%'];
splitting = LNPOSN;
continue;
}
text = 0;
for (int I = 1; I <= TOKLEN; I++) {
text = text * 64;
if (LNPOSN > LNLENG || (onewrd && INLINE[LNPOSN] == 0))
continue;
char current = INLINE[LNPOSN];
if (current < ascii_to_advent['%']) {
splitting = -1;
if (upper && current >= ascii_to_advent['a'])
current = current - 26;
text = text + current;
++LNPOSN;
continue;
}
if (splitting != LNPOSN) {
text = text + ascii_to_advent['%'];
splitting = LNPOSN;
continue;
}
text=text+current-ascii_to_advent['%'];
splitting = -1;
++LNPOSN;
text = text + current - ascii_to_advent['%'];
splitting = -1;
++LNPOSN;
}
return text;
@ -283,13 +268,13 @@ token_t MAKEWD(long letters)
{
long i = 1, word = 0;
for (long k=letters; k != 0; k=k/100) {
word=word+i*(MOD(k,50)+10);
i=i*64;
if (MOD(k,100) > 50)word=word+i*5;
for (long k = letters; k != 0; k = k / 100) {
word = word + i * (MOD(k, 50) + 10);
i = i * 64;
if (MOD(k, 100) > 50)word = word + i * 5;
}
i=64L*64L*64L*64L*64L/i;
word=word*i;
i = 64L * 64L * 64L * 64L * 64L / i;
word = word * i;
return word;
}
@ -299,16 +284,16 @@ void TYPE0(void)
{
long temp;
temp=LNLENG;
LNLENG=0;
temp = LNLENG;
LNLENG = 0;
TYPE();
LNLENG=temp;
LNLENG = temp;
return;
}
/* Data structure routines */
long VOCAB(long id, long init)
long VOCAB(long id, long init)
/* Look up ID in the vocabulary (ATAB) and return its "definition" (KTAB), or
* -1 if not found. If INIT is positive, this is an initialisation call setting
* up a keyword variable, and not finding it constitutes a bug. It also means
@ -318,21 +303,21 @@ long VOCAB(long id, long init)
{
long lexeme;
for (long i=1; i<=TABSIZ; i++) {
if (KTAB[i] == -1) {
lexeme= -1;
if (init < 0)
return(lexeme);
BUG(5);
}
if (init >= 0 && KTAB[i]/1000 != init)
continue;
if (ATAB[i] == id) {
lexeme=KTAB[i];
if (init >= 0)
lexeme=MOD(lexeme,1000);
return(lexeme);
}
for (long i = 1; i <= TABSIZ; i++) {
if (KTAB[i] == -1) {
lexeme = -1;
if (init < 0)
return (lexeme);
BUG(5);
}
if (init >= 0 && KTAB[i] / 1000 != init)
continue;
if (ATAB[i] == id) {
lexeme = KTAB[i];
if (init >= 0)
lexeme = MOD(lexeme, 1000);
return (lexeme);
}
}
BUG(21);
}
@ -343,10 +328,10 @@ void JUGGLE(long object)
{
long i, j;
i=game.place[object];
j=game.fixed[object];
MOVE(object,i);
MOVE(object+NOBJECTS,j);
i = game.place[object];
j = game.fixed[object];
MOVE(object, i);
MOVE(object + NOBJECTS, j);
}
void MOVE(long object, long where)
@ -357,24 +342,24 @@ void MOVE(long object, long where)
{
long from;
if (object > NOBJECTS)
from=game.fixed[object-NOBJECTS];
if (object > NOBJECTS)
from = game.fixed[object - NOBJECTS];
else
from=game.place[object];
from = game.place[object];
if (from != NOWHERE && from != CARRIED && !SPECIAL(from))
CARRY(object,from);
DROP(object,where);
CARRY(object, from);
DROP(object, where);
}
long PUT(long object, long where, long pval)
/* PUT is the same as MOVE, except it returns a value used to set up the
* negated game.prop values for the repository objects. */
{
MOVE(object,where);
return (-1)-pval;;
MOVE(object, where);
return (-1) - pval;;
}
void CARRY(long object, long where)
void CARRY(long object, long where)
/* Start toting an object, removing it from the list of things at its former
* location. Incr holdng unless it was already being toted. If object>NOBJECTS
* (moving "fixed" second loc), don't change game.place or game.holdng. */
@ -382,20 +367,20 @@ void CARRY(long object, long where)
long temp;
if (object <= NOBJECTS) {
if (game.place[object] == CARRIED)
return;
game.place[object] = CARRIED;
++game.holdng;
if (game.place[object] == CARRIED)
return;
game.place[object] = CARRIED;
++game.holdng;
}
if (game.atloc[where] == object) {
game.atloc[where]=game.link[object];
return;
game.atloc[where] = game.link[object];
return;
}
temp=game.atloc[where];
temp = game.atloc[where];
while (game.link[temp] != object) {
temp=game.link[temp];
temp = game.link[temp];
}
game.link[temp]=game.link[object];
game.link[temp] = game.link[object];
}
void DROP(long object, long where)
@ -403,15 +388,14 @@ void DROP(long object, long where)
* game.holdng if the object was being toted. */
{
if (object > NOBJECTS)
game.fixed[object-NOBJECTS] = where;
else
{
if (game.place[object] == CARRIED)
--game.holdng;
game.place[object] = where;
game.fixed[object - NOBJECTS] = where;
else {
if (game.place[object] == CARRIED)
--game.holdng;
game.place[object] = where;
}
if (where <= 0)
return;
return;
game.link[object] = game.atloc[where];
game.atloc[where] = object;
}
@ -423,17 +407,17 @@ long ATDWRF(long where)
{
long at;
at =0;
at = 0;
if (game.dflag < 2)
return(at);
return (at);
at = -1;
for (long i=1; i<=NDWARVES-1; i++) {
if (game.dloc[i] == where)
return i;
if (game.dloc[i] != 0)
at=0;
for (long i = 1; i <= NDWARVES - 1; i++) {
if (game.dloc[i] == where)
return i;
if (game.dloc[i] != 0)
at = 0;
}
return(at);
return (at);
}
/* Utility routines (SETBIT, TSTBIT, set_seed, get_next_lcg_value,
@ -442,7 +426,7 @@ long ATDWRF(long where)
long SETBIT(long bit)
/* Returns 2**bit for use in constructing bit-masks. */
{
return(1 << bit);
return (1 << bit);
}
bool TSTBIT(long mask, int bit)
@ -480,21 +464,20 @@ long RNDVOC(long second, long force)
long rnd = force;
if (rnd == 0) {
for (int i = 1; i <= 5; i++) {
long j = 11 + randrange(26);
if (i == 2)
j = second;
rnd = rnd * 64 + j;
}
for (int i = 1; i <= 5; i++) {
long j = 11 + randrange(26);
if (i == 2)
j = second;
rnd = rnd * 64 + j;
}
}
long div = 64L * 64L * 64L;
for (int i = 1; i <= TABSIZ; i++) {
if (MOD(ATAB[i]/div, 64L) == second)
{
ATAB[i] = rnd;
break;
}
if (MOD(ATAB[i] / div, 64L) == second) {
ATAB[i] = rnd;
break;
}
}
return rnd;
@ -538,7 +521,7 @@ bool MAPLIN(FILE *fp)
bool eof;
/* Read a line of input, from the specified input source.
* This logic is complicated partly because it has to serve
* This logic is complicated partly because it has to serve
* several cases with different requirements and partly because
* of a quirk in linenoise().
*
@ -551,80 +534,79 @@ bool MAPLIN(FILE *fp)
* fed redirected stdin.
*
* The logging is a bit of a mess because there are two distinct cases
* in which you want to echo commands. One is when shipping them to
* in which you want to echo commands. One is when shipping them to
* a log under the -l option, in which case you want to suppress
* prompt generation (so test logs are unadorned command sequences).
* On the other hand, if you redirected stdin and are feeding the program
* On the other hand, if you redirected stdin and are feeding the program
* a logfile, you *do* want prompt generation - it makes checkfiles
* easier to read when the commands are marked by a preceding prompt.
*/
do {
if (!editline) {
if (prompt)
fputs("> ", stdout);
IGNORE(fgets(rawbuf,sizeof(rawbuf)-1,fp));
eof = (feof(fp));
} else {
char *cp = linenoise("> ");
eof = (cp == NULL);
if (!eof) {
strncpy(rawbuf, cp, sizeof(rawbuf)-1);
linenoiseHistoryAdd(rawbuf);
strncat(rawbuf, "\n", sizeof(rawbuf) - strlen(rawbuf) - 1);
linenoiseFree(cp);
}
}
if (!editline) {
if (prompt)
fputs("> ", stdout);
IGNORE(fgets(rawbuf, sizeof(rawbuf) - 1, fp));
eof = (feof(fp));
} else {
char *cp = linenoise("> ");
eof = (cp == NULL);
if (!eof) {
strncpy(rawbuf, cp, sizeof(rawbuf) - 1);
linenoiseHistoryAdd(rawbuf);
strncat(rawbuf, "\n", sizeof(rawbuf) - strlen(rawbuf) - 1);
linenoiseFree(cp);
}
}
} while
(!eof && rawbuf[0] == '#');
(!eof && rawbuf[0] == '#');
if (eof) {
if (logfp && fp == stdin)
fclose(logfp);
return false;
if (logfp && fp == stdin)
fclose(logfp);
return false;
} else {
FILE *efp = NULL;
if (logfp && fp == stdin)
efp = logfp;
else if (!isatty(0))
efp = stdout;
if (efp != NULL)
{
if (prompt && efp == stdout)
fputs("> ", efp);
IGNORE(fputs(rawbuf, efp));
}
strcpy(INLINE+1, rawbuf);
/* translate the chars to integers in the range 0-126 and store
* them in the common array "INLINE". Integer values are as follows:
* 0 = space [ASCII CODE 40 octal, 32 decimal]
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
* 11-36 = upper-case letters
* 37-62 = lower-case letters
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
* 64-73 = digits, 0 through 9
* Remaining characters can be translated any way that is convenient;
* The "TYPE" routine below is used to map them back to characters when
* necessary. The above mappings are required so that certain special
* characters are known to fit in 6 bits and/or can be easily spotted.
* Array elements beyond the end of the line should be filled with 0,
* and LNLENG should be set to the index of the last character.
*
* If the data file uses a character other than space (e.g., tab) to
* separate numbers, that character should also translate to 0.
*
* This procedure may use the map1,map2 arrays to maintain static data for
* the mapping. MAP2(1) is set to 0 when the program starts
* and is not changed thereafter unless the routines on this page choose
* to do so. */
LNLENG=0;
for (long i=1; i<=(long)sizeof(INLINE) && INLINE[i]!=0; i++) {
long val=INLINE[i];
INLINE[i]=ascii_to_advent[val];
if (INLINE[i] != 0)
LNLENG=i;
}
LNPOSN=1;
return true;
FILE *efp = NULL;
if (logfp && fp == stdin)
efp = logfp;
else if (!isatty(0))
efp = stdout;
if (efp != NULL) {
if (prompt && efp == stdout)
fputs("> ", efp);
IGNORE(fputs(rawbuf, efp));
}
strcpy(INLINE + 1, rawbuf);
/* translate the chars to integers in the range 0-126 and store
* them in the common array "INLINE". Integer values are as follows:
* 0 = space [ASCII CODE 40 octal, 32 decimal]
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
* 11-36 = upper-case letters
* 37-62 = lower-case letters
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
* 64-73 = digits, 0 through 9
* Remaining characters can be translated any way that is convenient;
* The "TYPE" routine below is used to map them back to characters when
* necessary. The above mappings are required so that certain special
* characters are known to fit in 6 bits and/or can be easily spotted.
* Array elements beyond the end of the line should be filled with 0,
* and LNLENG should be set to the index of the last character.
*
* If the data file uses a character other than space (e.g., tab) to
* separate numbers, that character should also translate to 0.
*
* This procedure may use the map1,map2 arrays to maintain static data for
* the mapping. MAP2(1) is set to 0 when the program starts
* and is not changed thereafter unless the routines on this page choose
* to do so. */
LNLENG = 0;
for (long i = 1; i <= (long)sizeof(INLINE) && INLINE[i] != 0; i++) {
long val = INLINE[i];
INLINE[i] = ascii_to_advent[val];
if (INLINE[i] != 0)
LNLENG = i;
}
LNPOSN = 1;
return true;
}
}
@ -636,15 +618,15 @@ void TYPE(void)
long i;
if (LNLENG == 0) {
printf("\n");
return;
printf("\n");
return;
}
for (i=1; i<=LNLENG; i++) {
INLINE[i]=advent_to_ascii[(int) INLINE[i]];
for (i = 1; i <= LNLENG; i++) {
INLINE[i] = advent_to_ascii[(int) INLINE[i]];
}
INLINE[LNLENG+1]=0;
printf("%s\n", INLINE+1);
INLINE[LNLENG + 1] = 0;
printf("%s\n", INLINE + 1);
return;
}