Re-format to consistent indent style with "make indent".

This commit is contained in:
Eric S. Raymond 2017-06-18 06:18:51 -04:00
parent a37e578f63
commit b3057f038b
8 changed files with 2516 additions and 2419 deletions

View file

@ -31,7 +31,8 @@ struct save_t save;
/* Suspend and resume */
int suspend(FILE *input)
{ /* Suspend. Offer to save things in a file, but charging
{
/* Suspend. Offer to save things in a file, but charging
* some points (so can't win by using saved games to retry
* battles or to start over after learning zzword).
* If ADVENT_NOSAVE is defined, do nothing instead. */
@ -43,21 +44,21 @@ int suspend(FILE *input)
FILE *fp = NULL;
RSPEAK(SUSPEND_WARNING);
if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
game.saved=game.saved+5;
if (!YES(input, THIS_ACCEPTABLE, OK_MAN, OK_MAN)) return GO_CLEAROBJ;
game.saved = game.saved + 5;
while (fp == NULL) {
char* name = linenoise("\nFile name: ");
if (name == NULL)
return GO_TOP;
fp = fopen(name, WRITE_MODE);
if (fp == NULL)
printf("Can't open file %s, try again.\n", name);
linenoiseFree(name);
char* name = linenoise("\nFile name: ");
if (name == NULL)
return GO_TOP;
fp = fopen(name, WRITE_MODE);
if (fp == NULL)
printf("Can't open file %s, try again.\n", name);
linenoiseFree(name);
}
DATIME(&i,&k);
k=i+650*k;
DATIME(&i, &k);
k = i + 650 * k;
save.savetime = k;
save.mode = -1;
save.version = VRSION;
@ -71,7 +72,8 @@ int suspend(FILE *input)
}
int resume(FILE *input)
{ /* Resume. Read a suspended game back from a file.
{
/* Resume. Read a suspended game back from a file.
* If ADVENT_NOSAVE is defined, do nothing instead. */
#ifdef ADVENT_NOSAVE
@ -80,25 +82,26 @@ int resume(FILE *input)
FILE *fp = NULL;
if (game.loc != 1 || game.abbrev[1] != 1) {
RSPEAK(RESUME_ABANDON);
if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
RSPEAK(RESUME_ABANDON);
if (!YES(input, THIS_ACCEPTABLE, OK_MAN, OK_MAN)) return GO_CLEAROBJ;
}
while (fp == NULL) {
char* name = linenoise("\nFile name: ");
if (name == NULL)
return GO_TOP;
fp = fopen(name, READ_MODE);
if (fp == NULL)
printf("Can't open file %s, try again.\n", name);
linenoiseFree(name);
char* name = linenoise("\nFile name: ");
if (name == NULL)
return GO_TOP;
fp = fopen(name, READ_MODE);
if (fp == NULL)
printf("Can't open file %s, try again.\n", name);
linenoiseFree(name);
}
return restore(fp);
}
int restore(FILE* fp)
{ /* Read and restore game state from file, assuming
{
/* Read and restore game state from file, assuming
* sane initial state.
* If ADVENT_NOSAVE is defined, do nothing instead. */
#ifdef ADVENT_NOSAVE
@ -108,14 +111,14 @@ int restore(FILE* fp)
IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
fclose(fp);
if (save.version != VRSION) {
SETPRM(1,save.version/10,MOD(save.version,10));
SETPRM(3,VRSION/10,MOD(VRSION,10));
SETPRM(1, save.version / 10, MOD(save.version, 10));
SETPRM(3, VRSION / 10, MOD(VRSION, 10));
RSPEAK(VERSION_SKEW);
} else {
memcpy(&game, &save.game, sizeof(struct game_t));
OBJSND[BIRD] = save.bird;
OBJTXT[OYSTER] = save.bivalve;
game.zzword=RNDVOC(3,game.zzword);
game.zzword = RNDVOC(3, game.zzword);
}
return GO_TOP;
}