Use prototypes and bools.
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c9e9b64575
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b38c11abef
7 changed files with 22 additions and 25 deletions
18
actions1.c
18
actions1.c
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@ -1,12 +1,10 @@
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#include <stdlib.h>
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#include <stdbool.h>
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#include "misc.h"
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#include "main.h"
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#include "share.h"
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#include "funcs.h"
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#define TRUE (0==0)
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#define FALSE (0!=0)
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/* This stuff was broken off as part of an effort to get the main program
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* to compile without running out of memory. We're called with a number
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* that says what label the caller wanted to "goto", and we return a
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@ -16,7 +14,7 @@
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/* ANALYSE A VERB. REMEMBER WHAT IT WAS, GO BACK FOR OBJECT IF SECOND WORD
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* UNLESS VERB IS "SAY", WHICH SNARFS ARBITRARY SECOND WORD. */
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int action(STARTAT)long STARTAT; {
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int action(long STARTAT) {
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switch(STARTAT) {
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case 4000: goto L4000;
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case 4090: goto L4090;
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@ -125,7 +123,7 @@ L8010: if(ATLOC[LOC] == 0 || LINK[ATLOC[LOC]] != 0 || ATDWRF(LOC) > 0) return(80
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/* TRANSITIVE CARRY/DROP ARE IN SEPARATE FILE. */
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L9010: return(carry());
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L9020: return(discard(FALSE));
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L9020: return(discard(false));
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/* SAY. ECHO WD2 (OR WD1 IF NO WD2 (SAY WHAT?, ETC.).) MAGIC WORDS OVERRIDE. */
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@ -165,7 +163,7 @@ L9040: if(OBJ == CLAM || OBJ == OYSTER) goto L9046;
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if(!CLOSNG) goto L9043;
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K=130;
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if(!PANIC)CLOCK2=15;
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PANIC=TRUE;
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PANIC=true;
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return(2010);
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L9043: K=34+PROP[GRATE];
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@ -372,9 +370,9 @@ L8200: SPK=98;
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/* 8201 */ for (I=1; I<=100; I++) {
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if(I == BEAR || !TOTING(I)) goto L8201;
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if(SPK == 98)RSPEAK(99);
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BLKLIN=FALSE;
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BLKLIN=false;
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PSPEAK(I,-1);
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BLKLIN=TRUE;
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BLKLIN=true;
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SPK=0;
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L8201: /*etc*/ ;
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} /* end loop */
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@ -520,7 +518,7 @@ L8305: DATIME(I,K);
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ZZWORD=RNDVOC(3,ZZWORD-MESH*2)+MESH*2;
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if(KK > 0) return(8);
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RSPEAK(266);
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exit(FALSE);
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exit(0);
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/* RESUME. READ A SUSPENDED GAME BACK FROM A FILE. */
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@ -536,7 +534,7 @@ L8312: SETPRM(1,K/10,MOD(K,10));
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return(2000);
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L8318: RSPEAK(270);
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exit(FALSE);
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exit(0);
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/* FLY. SNIDE REMARKS UNLESS HOVERING RUG IS HERE. */
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15
actions2.c
15
actions2.c
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@ -3,14 +3,11 @@
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#include "share.h"
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#include "funcs.h"
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#define TRUE (0==0)
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#define FALSE (0!=0)
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/* CARRY AN OBJECT. SPECIAL CASES FOR BIRD AND CAGE (IF BIRD IN CAGE, CAN'T
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* TAKE ONE WITHOUT THE OTHER). LIQUIDS ALSO SPECIAL, SINCE THEY DEPEND ON
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* STATUS OF BOTTLE. ALSO VARIOUS SIDE EFFECTS, ETC. */
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int carry() {
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int carry(void) {
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if(TOTING(OBJ)) return(2011);
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SPK=25;
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if(OBJ == PLANT && PROP[PLANT] <= 0)SPK=115;
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@ -60,7 +57,7 @@ L9015: SPK=238;
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* BIRD (MIGHT ATTACK SNAKE OR DRAGON) AND CAGE (MIGHT CONTAIN BIRD) AND VASE.
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* DROP COINS AT VENDING MACHINE FOR EXTRA BATTERIES. */
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int discard(just_do_it)long just_do_it; {
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int discard(bool just_do_it) {
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if(just_do_it) goto L9021;
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if(TOTING(ROD2) && OBJ == ROD && !TOTING(ROD))OBJ=ROD2;
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if(!TOTING(OBJ)) return(2011);
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@ -206,7 +203,7 @@ L9128: RSPEAK(SPK);
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if(DLOC[I] != LOC) goto L9129;
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K=K+1;
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DLOC[I]=61;
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DSEEN[I]=FALSE;
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DSEEN[I]=false;
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L9129: /*etc*/ ;
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} /* end loop */
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SPK=SPK+1+1/K;
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@ -222,7 +219,7 @@ int throw() {
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if(!TOTING(OBJ)) return(2011);
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if(OBJ >= 50 && OBJ <= MAXTRS && AT(TROLL)) goto L9178;
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if(OBJ == FOOD && HERE(BEAR)) goto L9177;
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if(OBJ != AXE) return(discard(FALSE));
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if(OBJ != AXE) return(discard(false));
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I=ATDWRF(LOC);
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if(I > 0) goto L9172;
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SPK=152;
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@ -237,7 +234,7 @@ int throw() {
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L9172: SPK=48;
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if(RAN(7) < DFLAG) goto L9175;
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DSEEN[I]=FALSE;
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DSEEN[I]=false;
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DLOC[I]=0;
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SPK=47;
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DKILL=DKILL+1;
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@ -337,7 +334,7 @@ L9222: SPK=29;
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RSPEAK(145);
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PROP[VASE]=2;
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FIXED[VASE]= -1;
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return(discard(TRUE));
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return(discard(true));
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L9224: SPK=213;
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if(PROP[URN] != 0) return(2011);
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4
datime.c
4
datime.c
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@ -30,7 +30,7 @@ static int GOTX = 0, GOTY;
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#define _TIME_
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#include "time.h"
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fDATIME(X,Y)long *X, *Y; {
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fDATIME(long *X,long *Y) {
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time(X); time(Y);
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*Y /= 2;
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/* it would be even better if the two numbers were totally
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@ -41,7 +41,7 @@ fDATIME(X,Y)long *X, *Y; {
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#ifndef _TIME_
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#include "sys/time.h"
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void fDATIME(X,Y)long *X, *Y; {
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void fDATIME(long *X, long *Y) {
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struct timeval now;
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gettimeofday(&now, 0);
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*X = now.tv_sec;
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4
funcs.h
4
funcs.h
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@ -1,3 +1,5 @@
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#include <stdbool.h>
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/* STATEMENT FUNCTIONS
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*
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* AT(OBJ) = TRUE IF ON EITHER SIDE OF TWO-PLACED OBJECT
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#define OUTSID(LOC) ((LOC) <= 8 || FOREST(LOC) || (LOC) == PLAC[SAPPH] || (LOC) == 180 || (LOC) == 182)
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#define INDEEP(LOC) ((LOC) >= 15 && !OUTSID(LOC) && (LOC) != 179)
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extern int carry(void), discard(long), attack(void), throw(void), feed(void), fill(void);
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extern int carry(void), discard(bool), attack(void), throw(void), feed(void), fill(void);
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void score(long);
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2
init.c
2
init.c
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@ -172,7 +172,7 @@ static void quick_save(void);
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static int finish_init(void);
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static void quick_io(void);
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void initialise() {
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void initialise(void) {
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printf("Initialising...\n");
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if(!quick_init()){raw_init(); report(); quick_save();}
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finish_init();
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2
main.c
2
main.c
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* MAIN PROGRAM
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*/
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int main() {
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int main(int argc, char *argv[]) {
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/* ADVENTURE (REV 2: 20 TREASURES) */
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2
score.c
2
score.c
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* SCORING AND WRAP-UP
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*/
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void score(MODE)long MODE; {
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void score(long MODE) {
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/* <0 if scoring, >0 if quitting, =0 if died or won */
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/* THE PRESENT SCORING ALGORITHM IS AS FOLLOWS:
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