Magic-number elimination.
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1ed8126912
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3 changed files with 37 additions and 24 deletions
5
main.c
5
main.c
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@ -717,7 +717,7 @@ static bool playermove(token_t verb, int motion)
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game.prop[TROLL] = 2;
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drop(BEAR, game.newloc);
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game.fixed[BEAR] = -1;
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game.prop[BEAR] = 3;
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game.prop[BEAR] = BEAR_DEAD;
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game.oldlc2 = game.newloc;
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croak();
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return true;
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@ -780,7 +780,8 @@ static bool closecheck(void)
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move(TROLL2, objects[TROLL].plac);
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move(TROLL2 + NOBJECTS, objects[TROLL].fixd);
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juggle(CHASM);
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if (game.prop[BEAR] != 3)DESTROY(BEAR);
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if (game.prop[BEAR] != BEAR_DEAD)
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DESTROY(BEAR);
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game.prop[CHAIN] = 0;
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game.fixed[CHAIN] = 0;
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game.prop[AXE] = 0;
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