Fix a formal-type glitch.
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71f05c4567
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2 changed files with 2 additions and 2 deletions
2
advent.h
2
advent.h
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@ -233,7 +233,7 @@ extern bool silent_yes_or_no(void);
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extern bool yes_or_no(const char*, const char*, const char*);
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extern void juggle(obj_t);
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extern void move(obj_t, loc_t);
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extern loc_t put(obj_t, int, int);
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extern loc_t put(obj_t, loc_t, int);
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extern void carry(obj_t, loc_t);
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extern void drop(obj_t, loc_t);
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extern int atdwrf(loc_t);
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2
misc.c
2
misc.c
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@ -602,7 +602,7 @@ loc_t put(obj_t object, loc_t where, int pval)
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* negated game.prop values for the repository objects. */
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{
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move(object, where);
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return (-1) - pval;;
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return (-1) - pval;; // Needs to stay sinchronized with STASHED
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}
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void carry(obj_t object, loc_t where)
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