More history of non-influence.

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Eric S. Raymond 2017-06-04 08:57:52 -04:00
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commit b88d77bea2

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@ -120,12 +120,17 @@ rediscovered by computer historians many years after Adventure
shipped.
There was also Hunt The Wumpus <<WUMPUS>>, written by Gregory Yob in
1972. Though the wumpus was (much) later included as a monster in the
Nethack roguelike game, this was done in a spirit of conscious
museumization well after early roguelikes. There is no evidence that
Yob's original (circulated in BASIC among microcomputer enthusiasts)
was known to the ARPANET- and minicomputer-centered culture Crowther
and Woods were part of until well after Adventure was written.
1972. There is no evidence that Yob's original (circulated
in BASIC among microcomputer enthusiasts) was known to the ARPANET-
and minicomputer-centered culture Crowther and Woods were part of
until well after Adventure was written.
(I was a developer of the Nethack roguelike early in that game's
history; we knew of Hunt The Wumpus then from its early Unix port, but
it didn't influence us either, nor in any apparent way the designers
of other early roguelikes. After my time the wumpus was included as a
monster in Nethack, but this was done in a spirit of conscious
museumization after historians rediscovered Yob's game.)
Neither of these games used an attempt at a natural-language parser
even as primitive as Adventure's.