Last goto removed from actions.c
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f6da31f689
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1 changed files with 92 additions and 93 deletions
185
actions.c
185
actions.c
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@ -888,105 +888,15 @@ static int wave(token_t obj)
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}
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}
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}
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}
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/* We're called with a number that says what label the caller wanted
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* to "goto", and we return a similar label number for the caller to
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* "goto".
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*/
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int action(FILE *input, enum speechpart part, long verb, long obj)
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int action(FILE *input, enum speechpart part, long verb, long obj)
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/* Analyse a verb. Remember what it was, go back for object if second word
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/* Analyse a verb. Remember what it was, go back for object if second word
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* unless verb is "say", which snarfs arbitrary second word.
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* unless verb is "say", which snarfs arbitrary second word.
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*/
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*/
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{
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{
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int kk;
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int kk;
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switch(part)
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if (part == unknown)
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{
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{
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case intransitive:
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SPK=ACTSPK[verb];
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if (WD2 > 0 && verb != SAY) return(2800);
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if (verb == SAY)obj=WD2;
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if (obj == 0) {
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/* Analyse an intransitive verb (ie, no object given yet). */
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switch (verb-1) {
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case 0: /* CARRY */ return carry(INTRANSITIVE);
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case 1: /* DROP */ return(8000);
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case 2: /* SAY */ return(8000);
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case 3: /* UNLOC */ return lock(verb, INTRANSITIVE);
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case 4: /* NOTHI */ return(2009);
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case 5: /* LOCK */ return lock(verb, INTRANSITIVE);
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case 6: /* LIGHT */ return light(INTRANSITIVE);
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case 7: /* EXTIN */ return extinguish(INTRANSITIVE);
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case 8: /* WAVE */ return(8000);
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case 9: /* CALM */ return(8000);
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case 10: /* WALK */ return(2011);
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case 11: /* ATTAC */ return attack(input, verb, obj);
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case 12: /* POUR */ return pour(obj);
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case 13: /* EAT */ return eat(INTRANSITIVE);
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case 14: /* DRINK */ return drink(obj);
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case 15: /* RUB */ return(8000);
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case 16: /* TOSS */ return(8000);
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case 17: /* QUIT */ return quit(input);
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case 18: /* FIND */ return(8000);
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case 19: /* INVEN */ return inven(obj);
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case 20: /* FEED */ return(8000);
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case 21: /* FILL */ return fill(obj);
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case 22: /* BLAST */ return blast();
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case 23: /* SCOR */ return vscore();
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case 24: /* FOO */ return bigwords(WD1);
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case 25: /* BRIEF */ return brief();
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case 26: /* READ */ return read(input, INTRANSITIVE);
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case 27: /* BREAK */ return(8000);
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case 28: /* WAKE */ return(8000);
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case 29: /* SUSP */ return saveresume(input, false);
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case 30: /* RESU */ return saveresume(input, true);
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case 31: /* FLY */ return fly(INTRANSITIVE);
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case 32: /* LISTE */ return listen();
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case 33: /* ZZZZ */ return reservoir();
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}
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BUG(23);
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}
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/* FALLTHRU */
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case transitive:
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L4090:
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/* Analyse a transitive verb. */
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switch (verb-1) {
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case 0: /* CARRY */ return carry(obj);
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case 1: /* DROP */ return discard(obj, false);
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case 2: /* SAY */ return say();
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case 3: /* UNLOC */ return lock(verb, obj);
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case 4: /* NOTHI */ return(2009);
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case 5: /* LOCK */ return lock(verb, obj);
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case 6: /* LIGHT */ return light(obj);
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case 7: /* EXTI */ return extinguish(obj);
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case 8: /* WAVE */ return wave(obj);
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case 9: /* CALM */ return(2011);
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case 10: /* WALK */ return(2011);
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case 11: /* ATTAC */ return attack(input, verb, obj);
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case 12: /* POUR */ return pour(obj);
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case 13: /* EAT */ return eat(obj);
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case 14: /* DRINK */ return drink(obj);
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case 15: /* RUB */ return rub(obj);
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case 16: /* TOSS */ return throw(input, verb, obj);
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case 17: /* QUIT */ return(2011);
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case 18: /* FIND */ return find(obj);
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case 19: /* INVEN */ return find(obj);
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case 20: /* FEED */ return feed(obj);
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case 21: /* FILL */ return fill(obj);
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case 22: /* BLAST */ return blast();
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case 23: /* SCOR */ return(2011);
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case 24: /* FOO */ return(2011);
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case 25: /* BRIEF */ return(2011);
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case 26: /* READ */ return read(input, obj);
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case 27: /* BREAK */ return vbreak(obj);
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case 28: /* WAKE */ return wake(obj);
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case 29: /* SUSP */ return(2011);
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case 30: /* RESU */ return(2011);
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case 31: /* FLY */ return fly(obj);
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case 32: /* LISTE */ return(2011);
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case 33: /* ZZZZ */ return reservoir();
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}
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BUG(24);
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case unknown:
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/* Analyse an object word. See if the thing is here, whether
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/* Analyse an object word. See if the thing is here, whether
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* we've got a verb yet, and so on. Object must be here
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* we've got a verb yet, and so on. Object must be here
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* unless verb is "find" or "invent(ory)" (and no new verb
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* unless verb is "find" or "invent(ory)" (and no new verb
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@ -1036,7 +946,96 @@ int action(FILE *input, enum speechpart part, long verb, long obj)
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if (WD2 > 0)
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if (WD2 > 0)
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return(2800);
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return(2800);
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if (verb != 0)
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if (verb != 0)
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goto L4090;
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part = transitive;
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}
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switch(part)
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{
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case intransitive:
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SPK=ACTSPK[verb];
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if (WD2 > 0 && verb != SAY) return(2800);
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if (verb == SAY)obj=WD2;
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if (obj == 0) {
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/* Analyse an intransitive verb (ie, no object given yet). */
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switch (verb-1) {
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case 0: /* CARRY */ return carry(INTRANSITIVE);
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case 1: /* DROP */ return(8000);
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case 2: /* SAY */ return(8000);
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case 3: /* UNLOC */ return lock(verb, INTRANSITIVE);
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case 4: /* NOTHI */ return(2009);
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case 5: /* LOCK */ return lock(verb, INTRANSITIVE);
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case 6: /* LIGHT */ return light(INTRANSITIVE);
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case 7: /* EXTIN */ return extinguish(INTRANSITIVE);
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case 8: /* WAVE */ return(8000);
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case 9: /* CALM */ return(8000);
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case 10: /* WALK */ return(2011);
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case 11: /* ATTAC */ return attack(input, verb, obj);
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case 12: /* POUR */ return pour(obj);
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case 13: /* EAT */ return eat(INTRANSITIVE);
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case 14: /* DRINK */ return drink(obj);
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case 15: /* RUB */ return(8000);
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case 16: /* TOSS */ return(8000);
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case 17: /* QUIT */ return quit(input);
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case 18: /* FIND */ return(8000);
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case 19: /* INVEN */ return inven(obj);
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case 20: /* FEED */ return(8000);
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case 21: /* FILL */ return fill(obj);
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case 22: /* BLAST */ return blast();
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case 23: /* SCOR */ return vscore();
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case 24: /* FOO */ return bigwords(WD1);
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case 25: /* BRIEF */ return brief();
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case 26: /* READ */ return read(input, INTRANSITIVE);
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case 27: /* BREAK */ return(8000);
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case 28: /* WAKE */ return(8000);
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case 29: /* SUSP */ return saveresume(input, false);
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case 30: /* RESU */ return saveresume(input, true);
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case 31: /* FLY */ return fly(INTRANSITIVE);
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case 32: /* LISTE */ return listen();
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case 33: /* ZZZZ */ return reservoir();
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}
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BUG(23);
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}
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/* FALLTHRU */
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case transitive:
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/* Analyse a transitive verb. */
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switch (verb-1) {
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case 0: /* CARRY */ return carry(obj);
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case 1: /* DROP */ return discard(obj, false);
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case 2: /* SAY */ return say();
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case 3: /* UNLOC */ return lock(verb, obj);
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case 4: /* NOTHI */ return(2009);
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case 5: /* LOCK */ return lock(verb, obj);
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case 6: /* LIGHT */ return light(obj);
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case 7: /* EXTI */ return extinguish(obj);
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case 8: /* WAVE */ return wave(obj);
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case 9: /* CALM */ return(2011);
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case 10: /* WALK */ return(2011);
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case 11: /* ATTAC */ return attack(input, verb, obj);
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case 12: /* POUR */ return pour(obj);
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case 13: /* EAT */ return eat(obj);
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case 14: /* DRINK */ return drink(obj);
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case 15: /* RUB */ return rub(obj);
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case 16: /* TOSS */ return throw(input, verb, obj);
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case 17: /* QUIT */ return(2011);
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case 18: /* FIND */ return find(obj);
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case 19: /* INVEN */ return find(obj);
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case 20: /* FEED */ return feed(obj);
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case 21: /* FILL */ return fill(obj);
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case 22: /* BLAST */ return blast();
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case 23: /* SCOR */ return(2011);
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case 24: /* FOO */ return(2011);
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case 25: /* BRIEF */ return(2011);
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case 26: /* READ */ return read(input, obj);
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case 27: /* BREAK */ return vbreak(obj);
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case 28: /* WAKE */ return wake(obj);
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case 29: /* SUSP */ return(2011);
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case 30: /* RESU */ return(2011);
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case 31: /* FLY */ return fly(obj);
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case 32: /* LISTE */ return(2011);
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case 33: /* ZZZZ */ return reservoir();
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}
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BUG(24);
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case unknown:
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SETPRM(1,WD1,WD1X);
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SETPRM(1,WD1,WD1X);
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RSPEAK(255);
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RSPEAK(255);
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return(2600);
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return(2600);
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