In the YAML, name the rabbit foot because it has a reference.

This commit is contained in:
Eric S. Raymond 2021-01-11 00:56:55 -05:00
parent b93d2d396f
commit ba11a8df2e

View file

@ -81,7 +81,9 @@
# Order doesn't matter; the logic simply tests every threshold on
# the assumption that turn counts never decrease nor skip values.
#
# objects: Objects have attributes as follows...
# objects: Objects that are refernced in C code or the YAML by name
# have human-readable names; others are named OBJ with a numeric suffix.
# Objects have attributes as follows...
# inventory: A description for use in the inventory command.
# states: A list of state labels for states from 0 up. Each
# becomes a #define, and is also a state label that
@ -2545,7 +2547,7 @@ locations: !!omap
conditions: {DEEP: true}
travel: [
{verbs: [DOWN], action: [goto, LOC_CLIFFBASE]},
{verbs: [UPWAR], cond: [carry, OBJ_46], action: [goto, LOC_CLIFFTOP]},
{verbs: [UPWAR], cond: [carry, RABBITFOOT], action: [goto, LOC_CLIFFTOP]},
{verbs: [UPWAR], action: [goto, LOC_FOOTSLIP]},
]
- LOC_FOOTSLIP:
@ -3527,7 +3529,7 @@ objects: !!omap
changes:
- 'The waters crash together again.'
- 'The waters have parted to form a narrow path across the reservoir.'
- OBJ_46:
- RABBITFOOT:
words: ['appen', 'lepor']
inventory: 'Leporine appendage'
locations: LOC_FOREST22