Typo fixes.
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@ -9,7 +9,8 @@ The very first version was released by Crowther in 1976, in FORTRAN on
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the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time
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writing what we could now call firmware for the earliest ARPANET
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routers.) It was a maze game based on the Colossal Cave complex in
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Kentucky, lacking the D&D-like elements now associated with the game.
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Kentucky, lacking most of the D&D-like elements now associated with
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the game.
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Adventure as we now know it, the ancestor of all later versions, was
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was released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977
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@ -90,7 +91,7 @@ so that replays of the log will be reproducible.
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Using "seed" and -l, the distribution now includes a regression-test
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suite for the game. Any log captured with -l (and thus containing
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a "seed" command) will replay relibly, including random events.
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a "seed" command) will replay reliably, including random events.
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The adventure.text file is no longer required at runtime. Instead, it
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is compiled at build time to a source module containing C structures,
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